Native warrior · Fortress Age
Saxon Cuirassier
Saxon Cuirassier (proto ID deNatSaxonCuirassier) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Fortress Age: 425 hit points, melee 25 every 1.5 s, 20% ranged resist. It costs 150 food, 150 wood and takes 60 s to train at the Native Embassy and Trading Post. 1 civilization has it.
Quick answers (3)
- How much does Saxon Cuirassier cost in AoE3?
- 150 food, 150 wood; 60 s to train (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Saxon Cuirassier?
- Germans.
- What is the proto ID of Saxon Cuirassier?
- deNatSaxonCuirassier — the name scenario triggers, AI scripts and mods use.
Heavy Saxon Hand Cavalry with high hitpoints and area damage.
- Population
- 0
- Line of sight
- 15
- Ranged resist
- 20%
- Build limit
- 7
- Available from
- IIIFortress
- XP when killed
- 30
- Game ID
deNatSaxonCuirassier
In the game's words
How to use it
The Saxon Cuirassier is a heavy hand cavalry unit. It is available in the Fortress Age at the Trading Post to anyone who has allied with the House of Wettin by building a Trading Post on one of their palaces. Like French Cuirassiers, Saxon Cuirassiers have high hit points, deal area damage in melee, and are effective against a wide variety of units, but to lesser degrees. Unlike French Cuirassiers, Saxon Cuirassiers take up no population slots but, like other Trading Post units, have a build limit.
History
The House of Wettin ruled German Saxony (among other territories) from the medieval period up through the 20th century. Although armored heavy cavalry had gradually gone out of fashion, it saw a resurgence during the Napoleonic Wars, when the French Grande Armee used them to deadly effect. The Saxons, who allied with the French, contributed three regiments of elite cuirassier cavalry to that army, and they were held in high regard due to their distinguished role in combat.
From the game's History encyclopedia (Native Warriors).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Meleearea 2 | 25 melee | 1.5 s | — | — |
| Siege | 25 siege | 3 s | — | — |
| Tramplearea 4 | 17 melee | 2 s | — | — |
Trained at
Civilizations
Cards and technologies that change it
…and 68 more that change every Heavy Cavalry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).