Native warrior · Colonial Age
Totenkopf Hussar
Totenkopf Hussar (proto ID deNatTotenkopf) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 180 hit points, melee 27 every 1.5 s, 30% ranged resist. It costs 70 food, 90 coin and takes 42 s to train at the Native Embassy and Trading Post. 1 civilization has it.
Quick answers (3)
- How much does Totenkopf Hussar cost in AoE3?
- 70 food, 90 coin; 42 s to train (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Totenkopf Hussar?
- Germans.
- What is the proto ID of Totenkopf Hussar?
- deNatTotenkopf — the name scenario triggers, AI scripts and mods use.
Fast German Hand Cavalry that charges its deadly sabre attack ability when attacking. Benefits from promotions.
- Population
- 0
- Line of sight
- 15
- Ranged resist
- 30%
- Build limit
- 12
- Available from
- IIColonial
- XP when killed
- 16
- Game ID
deNatTotenkopf
In the game's words
How to use it
The Totenkopf Hussar is a heavy hand cavalry unit. It is available in the Commerce Age at the Trading Post to anyone who has allied with the House of Hanover by building a Trading Post on one of their palaces. Totenkopf Hussars are similar to Hussars, but have a special attribute, the Death Strike, which is a powerful attack that charges up while a Totenkopf Hussar is fighting. Totenkopf Hussars can also ascend up to three levels of promotions by killing enemy units, each level raising their hit points and attack speed.
History
The House of Hanover ruled much of northwestern Germany from the 17th century up through the 20th century. During the early modern period, northern German states such as Hanover and Prussia recruited elite heavy cavalry forces. The Hanoverians, who often fought in the service of the Prussians, led, among other troops, Brunswicker cavalry dubbed Totenkopf Hussars for the insignia of the skull and crossbones that they wore on their hats. These troops were of such repute in their heyday that they spawned several imitations in the armies of their contemporaries, such as France, Sweden, and even Chile.
From the game's History encyclopedia (Native Warriors).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Melee | 27 melee | 1.5 s | — | — |
| Siege | 20 siege | 3 s | — | — |
| Tramplearea 3 | 18 melee | 2 s | — | — |
Trained at
Civilizations
Cards and technologies that change it
…and 68 more that change every Hand Cavalry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).