Native warrior · Colonial Age
Tupi Blackwood Archer
Tupi Blackwood Archer (proto ID NatBlackwoodArcher) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 80 hit points, ranged 19 every 1.5 s at range 20 (×2 vs Heavy Infantry, ×2.5 vs Light Cavalry, ×2.5 vs Ranged Shock Infantry); melee 16 every 1.5 s (×2 vs Heavy Infantry, ×2 vs Light Cavalry, ×2 vs Ranged Shock Infantry), 10% ranged resist. It costs 50 food, 50 wood and takes 30 s to train at the Native Embassy and Trading Post.
Quick answers (2)
- How much does Tupi Blackwood Archer cost in AoE3?
- 50 food, 50 wood; 30 s to train (AoE3: Definitive Edition 100.19.18309).
- What is the proto ID of Tupi Blackwood Archer?
- NatBlackwoodArcher — the name scenario triggers, AI scripts and mods use.
Long-range, accurate native archer. Good against infantry.
- Population
- 0
- Line of sight
- 22
- Ranged resist
- 10%
- Build limit
- 16
- Available from
- IIColonial
- XP when killed
- 10
- Game ID
NatBlackwoodArcher
In the game's words
How to use it
The Blackwood Archer is a Tupi infantry unit with good range and attack, but few hitpoints. The Blackwood Archer does his damage at range; it is good to maintain this range whenever possible. Like all Native American warriors, the Tupi Blackwood Archer does not take any population space, making them an excellent unit to train if you have reached the upper limits of your population. They are an excellent unit to train, even if you haven't reached your population limit.
History
Tupi warriors wore little or no clothing when they went into battle, though often they would paint themselves red or black. They would not fight after dark, but dawn would bring the sound of their horns calling the warriors to fight. The Tupi primarily used bows, which they fired rapidly and with an accuracy that amazed the Europeans - mostly Portuguese, Spanish and Dutch - who encountered them. Fighting between family groups was commonplace among the Tupi, and they did not hesitate to add the European invaders to the list of their enemies.
From the game's History encyclopedia (Native Warriors).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Ranged | 19 ranged | 1.5 s | 20 | ×0.6 vs Cavalry×2 vs Heavy Infantry×2.5 vs Light Cavalry×0.6 vs Light Infantry×2.5 vs Ranged Shock Infantry |
| Melee | 16 melee | 1.5 s | — | ×0.75 vs Cavalry×2 vs Heavy Infantry×2 vs Light Cavalry×0.75 vs Light Infantry×2 vs Ranged Shock Infantry |
| Siege | 10 siege | 3 s | — | — |
Trained at
Cards and technologies that change it
…and 66 more that change every Ranged Infantry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).