AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Infantry · Discovery Age

Warrior

Warrior (proto ID xpWarrior) is an infantry unit in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 100 hit points, ranged 20 every 3 s at range 12 (×2 vs Siege Trooper); melee 13 every 1.5 s (×2 vs Siege Trooper), 20% melee resist. It costs 75 food and takes 2 s to train. 4 civilizations have it.

Quick answers (3)
How much does Warrior cost in AoE3?
75 food; 2 s to train (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Warrior?
Inca, Aztecs, Haudenosaunee and Lakota.
What is the proto ID of Warrior?
xpWarrior — the name scenario triggers, AI scripts and mods use.
Hit points
100
Cost
Food75
Train time
2 s
Speed
4

Quick-training Native defender who quickly loses hitpoints, becoming less effective over time.

Population
0
Line of sight
15
Melee resist
20%
Build limit
8
Available from
IDiscovery
XP when killed
10
Game ID
xpWarrior

In the game's words

How to use it

The Warrior comes, when needed, from the Call the People Ceremony at the Community Plaza. He is an infantry unit with a good attack and short range. The Warrior does his damage at range; maintain this range whenever possible. These Warriors are good emergency defense, but they are not good additions to a fighting army.

History

Long before recorded history, humans have sought ways to connect with nature and one another. The tradition of Native Americans express that core desire in many different ways. More than recreation, the ceremony was a way to share the concerns, dreams, and fears of the tribal unit. Tribal members danced to chants and drums, flutes, and other musical instruments. Ceremonies had a variety of purposes: for a plentiful harvest, such as the Corn Grinding Song of the Zuni; as a prayer for rain during the scorching time of summer, such as the Hopi Snake Ceremony; and to bring forth better hunting, such as the Deer Ceremony of the Navajo. No matter the tribe or season, the ceremony itself is better understood as a means of prayer and communion with the great and mysterious powers of the spirit world.

From the game's History encyclopedia (Infantry).

Warrior, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Ranged20 ranged3 s12×2 vs Siege Trooper×0.25 vs Villager
Melee13 melee1.5 s—×2 vs Siege Trooper×0.25 vs Villager
Siege5 siege3 s——

Civilizations

IncaAztecsHaudenosauneeLakota

Cards and technologies that change it

Akichitahit points +20%
Bonepipe Armorsiege resist +0.1
Yoruba Wrestlinghealth regeneration −25%
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
Ignatian SpiritualityUnit Class: hit points +5%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
Akan FontomfromInfantry: speed +5%, train time −20%
BastimentoInfantry: train time −25%
Conservative TacticsInfantry: damage +10%, hit points +10%
CouriersInfantry: train time −45%
Dueling SchoolInfantry: train time −25%
Dutch-only extra +5% infantry hitpointsInfantry: hit points +5%
Fencing SchoolInfantry: train time −40%
Fencing SchoolInfantry: train time −40%
Fencing SchoolInfantry: train time −40%
HualcanaInfantry: resist +0.05
Infantry CombatInfantry: damage +15%, hit points +15%
Infantry HitpointsInfantry: hit points +15%
Liberation MarchInfantry: train time −35%, speed +5%
Liberation MarchInfantry: train time −35%, speed +5%
Matrakci SchoolInfantry: train time −30%
Military DrummersInfantry: speed +10%
Piechota WybranieckaInfantry: train time −20%
Pok Ta PokInfantry: speed +10%, train time −10%
Quechuan DietInfantry: train time −15%

…and 17 more that change every Infantry.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).