AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Building · Discovery Age

Granary

Granary (proto ID deGranary) is a building in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 600 hit points. 2 civilizations have it.

Quick answers (2)
Which civilizations have Granary?
Ethiopians and Hausa.
What is the proto ID of Granary?
deGranary — the name scenario triggers, AI scripts and mods use.
Hit points
600
Cost
free
Build time
30 s
Line of sight
1

Improves nearby Food and Field work rates and lures huntable animals. Builds slowly but for free. Contains hunting and farming upgrades.

Siege resist
0%
Available from
IDiscovery
XP when killed
10
Game ID
deGranary

In the game's words

How to use it

The Granary is a unique African economic building. It is available in the Exploration Age and boosts the food gathering rate of all nearby Villagers. While inexpensive, it also takes a long time to construct.

History

While much of the African continent is incredibly fertile, in many regions the climate conditions – particularly dry heat and humidity – variously make food easily perishable or the subject of fierce competition. Many civilizations erected granaries to store their surplus food and protect it from the climate and raiders alike. A surplus was crucial, as it could be drawn on as a recourse in times of famine and food shortages.

From the game's History encyclopedia (Buildings).

Granary, from the game's History

Trains and researches

Every unit and technology the game lists at this building; each civilization sees only its own.

Cards and technologies that change it

Advanced Agriculturehit points +75%, build time −50%
Heavenly KamiShrine: auto gather xp rate +50%, auto gather coin rate +50%, auto gather food rate +50%, auto gather wood rate +50%
Tenpo ReformsShrine: auto gather wood rate +300%, auto gather coin rate +300%, auto gather food rate +350%
HyggeColony Building: hit points +20%, health regeneration set to 0.1
Bayajidda EpicBuilding: XP for building set to 0
Branicki ArchitectureBuilding: hit points +5%
Byzantine LegacyBuilding: hit points +15%
Camp MovementsBuilding: build time −25%
Chipotle TacticsBuilding: resources back when killed set to 0.2
Code NapoleonBuilding: Coin cost +25%, Wood cost +25%, Food cost +25%
End RelationsBuilding: line of sight −7
End RelationsBuilding: Food cost +15%, Wood cost +15%
Gas LightingBuilding: line of sight +4
Gondarine ArchitectureBuilding: hit points +25%
Heated ShotBuilding: damage bonus against Ship +50%
Huanka SupportBuilding: build time −15%
Improved BuildingsBuilding: hit points +40%
Improved BuildingsBuilding: hit points +40%
Industrial AgeBuilding: line of sight +4
Land ReformsBuilding: XP for building +100%
Land ReformsBuilding: XP for building +100%
LantakasBuilding: damage +15%
Maya ArchitectureBuilding: hit points +30%
Mazepa ArchitectureBuilding: hit points +25%
Monumental ArchitectureBuilding: hit points +30%
Mughal ArchitectureBuilding: Wood cost −20%, build time −30%
Ottoman AlliesBuilding: line of sight +7
Portuguese AlliesBuilding: Wood cost −15%, Food cost −15%
Radvila ArchitectureBuilding: hit points +25%
State ConstitutionsBuilding: hit points +25%
TEAM Coastal DefensesBuilding: damage bonus against Ship +0.8
TEAM Improved BuildingsBuilding: hit points +25%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
WampumBuilding: XP for building +35%
Winter CountsBuilding: XP for building +20%
Zamojski ArchitectureBuilding: hit points +15%

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).