AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Building · Discovery Age

Watch House

Watch House (proto ID deHouseDanish) is a building in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 1,200 hit points. It costs 100 wood and takes 10 s to build. 1 civilization has it.

Quick answers (3)
How much does Watch House cost in AoE3?
100 wood; 10 s to build (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Watch House?
Danes.
What is the proto ID of Watch House?
deHouseDanish — the name scenario triggers, AI scripts and mods use.
Hit points
1,200
Cost
Wood100
Build time
10 s
Line of sight
18

Supports 10 population and has an increased line-of-sight. Trains and upgrades Snaphaner.

Population space
+10
Siege resist
0%
Build limit
20
Available from
IDiscovery
XP when killed
40
Game ID
deHouseDanish

In the game's words

How to use it

The Watch House is a unique Danish House with greater line-of-sight and the ability to train and upgrade Snaphaner.

History

In the 17th century, rural Danish houses were part of a defensive network along contested borders and coastlines. Aside from housing civilians, these also doubled as signal hubs and gathering points for the Snaphaner, pro-Danish guerrillas resisting Swedish occupation. By lighting beacons and monitoring troop movements, these houses acted as early-warning systems.

From the game's History encyclopedia (Buildings).

Watch House, from the game's History

Trains and researches

Every unit and technology the game lists at this building; each civilization sees only its own.

Cards and technologies that change it

Bayajidda EpicBuilding: XP for building set to 0
Branicki ArchitectureBuilding: hit points +5%
Byzantine LegacyBuilding: hit points +15%
Camp MovementsBuilding: build time −25%
Chipotle TacticsBuilding: resources back when killed set to 0.2; House: resources back when killed set to 0.4
Code NapoleonBuilding: Coin cost +25%, Wood cost +25%, Food cost +25%
End RelationsBuilding: line of sight −7
End RelationsBuilding: Food cost +15%, Wood cost +15%
Gas LightingBuilding: line of sight +4
Gondarine ArchitectureBuilding: hit points +25%
Heated ShotBuilding: damage bonus against Ship +50%
Huanka SupportBuilding: build time −15%
Improved BuildingsBuilding: hit points +40%
Improved BuildingsBuilding: hit points +40%
Industrial AgeBuilding: line of sight +4
Land ReformsBuilding: XP for building +100%
Land ReformsBuilding: XP for building +100%
LantakasBuilding: damage +15%
Maya ArchitectureBuilding: hit points +30%
Mazepa ArchitectureBuilding: hit points +25%
Monumental ArchitectureBuilding: hit points +30%
Mughal ArchitectureBuilding: Wood cost −20%, build time −30%
Ottoman AlliesBuilding: line of sight +7
Portuguese AlliesBuilding: Wood cost −15%, Food cost −15%
Radvila ArchitectureBuilding: hit points +25%
State ConstitutionsBuilding: hit points +25%
TEAM Coastal DefensesBuilding: damage bonus against Ship +0.8
TEAM Improved BuildingsBuilding: hit points +25%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
WampumBuilding: XP for building +35%
Winter CountsBuilding: XP for building +20%
Zamojski ArchitectureBuilding: hit points +15%
British ImmigrantsHouse: can train Settler
HyggeColony Building: hit points +20%, health regeneration set to 0.1

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).