Infantry · Discovery Age
Militiaman
Militiaman (proto ID Minuteman) is an infantry unit in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 200 hit points, ranged 26 every 3 s at range 12 (×2 vs Siege Trooper); melee 13 every 1.5 s (×2 vs Siege Trooper), 20% melee resist. It costs 75 food and takes 2 s to train at the Watch House. 9 civilizations have it.
Quick answers (3)
- How much does Militiaman cost in AoE3?
- 75 food; 2 s to train; 1 population (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Militiaman?
- British, Danes, Italians, Maltese, Poles, Swedes, Dutch, French and Germans.
- What is the proto ID of Militiaman?
- Minuteman — the name scenario triggers, AI scripts and mods use.
Quick-training ranged infantryman who quickly loses hitpoints, becoming less effective over time. Good against Siege troopers.
- Population
- 1
- Line of sight
- 15
- Melee resist
- 20%
- Available from
- IDiscovery
- Game ID
Minuteman
In the game's words
How to use it
The Militiaman is a ranged infantry unit with a good attack against siege units like Grenadiers, but diminishing hitpoints. When your town is under attack and you don't have an army ready to defend it, call out the Militiamen. They will come from the Town Center and fight off attackers. As soon as the Militiamen appear, their hitpoints start to decrease. This makes their hitpoint bar act like a timer, indicating how long the Militiamen are effective. When their hitpoints drop to one the Militiamen can still move and fight, but taking any more damage kills them. You should therefore use them largely for defense against a surprise attack.
History
Militiamen were recruited from the local population and could be quickly called to arms to defend cities and support professional armies in a case of war. In times of peace they often acted as police force to uphold public order. The level of organization, training and equipment differed greatly and was highly dependent on funds. The Minutemen were American militiamen who vowed to be ready in a minute's notice to fight against British soldiers leading up to and during the American Revolutionary War. They had no formal training and used their own weapons as arms, relying on hunting skills for marksmanship and guerilla tactics learned from the Native Americans in the recent French and Indian War. Monuments stand at the North Bridge in Concord and Battle Green Square in Lexington to commemorate the first fighting of the American Revolution, fighting done by Minutemen.
From the game's History encyclopedia (Special).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Ranged | 26 ranged | 3 s | 12 | ×2 vs Siege Trooper×0.25 vs Villager |
| Melee | 13 melee | 1.5 s | — | ×2 vs Siege Trooper×0.25 vs Villager |
| Siege | 5 siege | 3 s | — | — |
Trained at
Civilizations
Home City cards that ship it
Cards and technologies that change it
…and 24 more that change every Infantry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).