AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Other · Industrial Age

British Expeditionary Army

British Expeditionary Army (proto ID ypConsulateArmyBritish3) is an other unit in AoE3: Definitive Edition 100.19.18309 from the Industrial Age: 1,200 hit points, ranged 120 every 3 s at range 16, 20% ranged resist. 2 civilizations have it.

Quick answers (2)
Which civilizations have British Expeditionary Army?
Chinese and Indians.
What is the proto ID of British Expeditionary Army?
ypConsulateArmyBritish3 — the name scenario triggers, AI scripts and mods use.
Hit points
1,200
Cost
1,600Trade
Train time
60 s
Speed
7

An army of British Life Guards (Hussars) and Falconets. 7 Life Guards: hand cavalry, good against archers, skirmishers, and artillery. 3 Falconets: light artillery that is better against infantry than buildings.

Population
27
Line of sight
9
Ranged resist
20%
Available from
IVIndustrial
XP when killed
160
Game ID
ypConsulateArmyBritish3

Attacks

AttackDamageEveryRangeMultipliers
Ranged120 ranged3 s16—

Trained at

Civilizations

ChineseIndians

Cards and technologies that change it

AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
Ignatian SpiritualityUnit Class: hit points +5%
Good Faith AgreementsConsulate Unit: train time −50%
Good Faith AgreementsConsulate Unit: train time −50%
Industrial AgeConsulate Unit: hit points +30%, damage +30%
Starting TechsConsulate Unit: damage +10%, hit points +10%
Starting TechsConsulate Unit: damage +10%, hit points +10%
BakufuBanner Army: train time +10%
Banner SchoolBanner Army: train time −30%
End RelationsBanner Army: Food cost +15%
Foreign Trading CompaniesBanner Army: Trade cost −15%
German AlliesBanner Army: Food cost −15%

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).