Native warrior · Colonial Age
Cree Tracker
Cree Tracker (proto ID NatTracker) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 260 hit points, ranged 13 every 3 s at range 16 (×2 vs Heavy Infantry, ×2.5 vs Light Cavalry, ×2.5 vs Ranged Shock Infantry); melee 9 every 1.5 s (×2 vs Heavy Infantry, ×2 vs Light Cavalry, ×2 vs Ranged Shock Infantry), 10% ranged resist. It costs 40 food, 80 wood and takes 20 s to train at the Native Embassy and Trading Post. 2 civilizations have it.
Quick answers (3)
- How much does Cree Tracker cost in AoE3?
- 40 food, 80 wood; 20 s to train (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Cree Tracker?
- British and French.
- What is the proto ID of Cree Tracker?
- NatTracker — the name scenario triggers, AI scripts and mods use.
Cree rifleman with a good line of sight and long range.
- Population
- 0
- Line of sight
- 18
- Ranged resist
- 10%
- Build limit
- 13
- Available from
- IIColonial
- XP when killed
- 12
- Game ID
NatTracker
In the game's words
How to use it
The Cree Tracker is an infantry unit with a good attack, good range, and decent hitpoints. The Cree Tracker does his damage at range; maintain this range whenever possible. Like all Native American warriors, the Cree Tracker does not take any population space, making them an excellent unit to train if you have reached the upper limits of your population. Fast and ranged, they are an excellent unit to train, even if you haven't reached your population limit.
History
The Cree were hunters, trappers, and nomads who traveled throughout the northern parts of North America. Plains Cree traveled south to follow the buffalo herds of the Great Plains. Forest Cree stayed in their lands hunting caribou, elk, and deer. They adopted horses, though not to the extent that the Comanche did, and used canoes, snowshoes, and dogs to travel the sometimes harsh environment of their homelands. The Cree were formed into loose warrior societies, much less formal than many other native groups. When the Cree fought, they used bows, clubs, axes, and rifles.
From the game's History encyclopedia (Native Warriors).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Ranged | 13 ranged | 3 s | 16 | ×0.6 vs Cavalry×2 vs Heavy Infantry×2.5 vs Light Cavalry×0.6 vs Light Infantry×2.5 vs Ranged Shock Infantry |
| Melee | 9 melee | 1.5 s | — | ×0.75 vs Cavalry×2 vs Heavy Infantry×2 vs Light Cavalry×0.75 vs Light Infantry×2 vs Ranged Shock Infantry |
| Siege | 12 siege | 3 s | 6 | — |
Trained at
Civilizations
Cards and technologies that change it
…and 54 more that change every Ranged Infantry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).