Other · Colonial Age
Ming Army
Ming Army (proto ID ypMingArmy) is an other unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 200 hit points, ranged 20 every 3 s at range 16, 10% ranged resist. It costs 345 food, 120 wood and takes 27 s to train at the Blockhouse, Fort, Fuchuan and 1 more. 1 civilization has it.
Quick answers (3)
- How much does Ming Army cost in AoE3?
- 345 food, 120 wood; 27 s to train; 5 population (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Ming Army?
- Chinese.
- What is the proto ID of Ming Army?
- ypMingArmy — the name scenario triggers, AI scripts and mods use.
Hit points
200
Cost
Train time
27 s
Speed
7
Anti-cavalry army of pikemen and ranged cavalry. 2 Qiang Pikemen: Archaic hand infantry good against cavalry and buildings. 3 Keshik: Ranged cavalry good against heavy cavalry.
- Population
- 5
- Line of sight
- 9
- Ranged resist
- 10%
- Available from
- IIColonial
- XP when killed
- 47
- Game ID
ypMingArmy
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Ranged | 20 ranged | 3 s | 16 | — |
Trained at
Civilizations
Cards and technologies that change it
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).