AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Other · Colonial Age

Ming Army

Ming Army (proto ID ypMingArmy) is an other unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 200 hit points, ranged 20 every 3 s at range 16, 10% ranged resist. It costs 345 food, 120 wood and takes 27 s to train at the Blockhouse, Fort, Fuchuan and 1 more. 1 civilization has it.

Quick answers (3)
How much does Ming Army cost in AoE3?
345 food, 120 wood; 27 s to train; 5 population (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Ming Army?
Chinese.
What is the proto ID of Ming Army?
ypMingArmy — the name scenario triggers, AI scripts and mods use.
Hit points
200
Cost
Food345Wood120
Train time
27 s
Speed
7

Anti-cavalry army of pikemen and ranged cavalry. 2 Qiang Pikemen: Archaic hand infantry good against cavalry and buildings. 3 Keshik: Ranged cavalry good against heavy cavalry.

Population
5
Line of sight
9
Ranged resist
10%
Available from
IIColonial
XP when killed
47
Game ID
ypMingArmy

Attacks

AttackDamageEveryRangeMultipliers
Ranged20 ranged3 s16—

Trained at

Civilizations

Chinese

Cards and technologies that change it

Akan Fontomfromtrain time −10%
Cheyenne Horse Tradingtrain time −20%
Lakota Horse Tradingtrain time −13%
Old Dynasty ReformsWood cost +25%, Food cost +25%
Quechuan Diettrain time −15%
Somali Oryx Hide ShieldsWood cost −10%
TEAM Hidalgostrain time −15%
TEAM House of Aviztrain time −15%
BakufuBanner Army: train time +10%
Banner SchoolBanner Army: train time −30%
End RelationsBanner Army: Food cost +15%
Foreign Trading CompaniesBanner Army: Trade cost −15%
German AlliesBanner Army: Food cost −15%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
Ignatian SpiritualityUnit Class: hit points +5%
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
Tar KilnsUnit: hit points +5%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).