AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Ship · Fortress Age

Fuchuan

Fuchuan (proto ID ypFuchuan) is a ship unit in AoE3: Definitive Edition 100.19.18309 from the Fortress Age: 2,500 hit points, ranged 90 every 2 s at range 28, 75% ranged resist. It costs 450 wood, 750 coin and takes 40 s to train at the Dock. 1 civilization has it.

Quick answers (3)
How much does Fuchuan cost in AoE3?
450 wood, 750 coin; 40 s to train (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Fuchuan?
Chinese.
What is the proto ID of Fuchuan?
ypFuchuan — the name scenario triggers, AI scripts and mods use.
Hit points
2,500
Cost
Coin750Wood450
Train time
40 s
Speed
7.5

Fuchuan. A heavy warship that can train units.

Population
0
Line of sight
34
Ranged resist
75%
Build limit
2
Available from
IIIFortress
XP when killed
120
Game ID
ypFuchuan

In the game's words

How to use it

The Fuchuan is a Chinese naval unit, a heavy warship that can be built at the Dock starting in the Fortress Age. The Fuchuan can train troops like an Atakebune, but it is much more powerful.

History

The Fuchuan warships were a standard naval junk used by the Chinese during the treasure expeditions of the Ming Dynasty, starting at the beginning of the fifteenth century. These ships were about 165 feet long and had five masts flying the standard square-rigged sails of the junks.

From the game's History encyclopedia (Ships).

Fuchuan, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Rangedarea 190 siege2 s28×0.5 vs Artillery
Broadsidearea 150 siege0.1 s28×2 vs Ship

Trains and researches

Every unit and technology the game lists at this building; each civilization sees only its own.

Trained at

Civilizations

Chinese

Home City cards that ship it

Cards and technologies that change it

Baltic Sea Tradeauto gather oldenburg rate set to 0.6
Exalted Fuchuandamage +50%, hit points +50%
Bombay MarineShip: train time −30%, XP for building +30%
Byzantine LegacyShip: hit points +15%
Couronian ShipyardsShip: train time −20%
LantakasShip: damage +15%
River SkirmishesShip: damage +25%
SperonarasShip: speed +10%
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
Ignatian SpiritualityUnit Class: hit points +5%
ArmadaWar Ship: hit points +20%, line of sight +2
Artificial IslandsWar Ship: Wood cost −35%
Cipactli WorshipWar Ship: hit points +10%, damage +10%
European CannonsWar Ship: range (Broadside) +2, range (Siege) +2, range (Ranged) +2, range (Roundel) +2, range (Roundel Pierce) +2, range (Ranged Attack Contained) +2, range (Charge Broadside) +2, line of sight +2, damage +15%
European CannonsWar Ship: range (Broadside) +2, range (Siege) +2, range (Ranged) +2, range (Roundel) +2, range (Roundel Pierce) +2, line of sight +2, damage +15%
Flaming ArrowsWar Ship: damage +30%
Improved WarshipsWar Ship: hit points +25%, damage +25%
Improved WarshipsWar Ship: hit points +25%, damage +25%
Improved WarshipsWar Ship: hit points +25%, damage +25%
Naval GunnersWar Ship: damage +20%
Naval GunnersWar Ship: damage +20%
Navigation SchoolWar Ship: train time −20%, Coin cost −20%, Wood cost −20%

…and 6 more that change every War Ship.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).