AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Native warrior · Colonial Age

Somali Issa Warrior

Somali Issa Warrior (proto ID deNatSomaliJavelineer) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 120 hit points, ranged 14 every 3 s at range 14 (×2 vs Cavalry, ×1.5 vs Light Infantry); melee 12 every 1.5 s (×2.5 vs Cavalry, ×2 vs Light Infantry), 20% melee resist. It costs 40 food, 60 wood and takes 30 s to train at the Native Embassy and Trading Post. 1 civilization has it.

Quick answers (3)
How much does Somali Issa Warrior cost in AoE3?
40 food, 60 wood; 30 s to train (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Somali Issa Warrior?
Ethiopians.
What is the proto ID of Somali Issa Warrior?
deNatSomaliJavelineer — the name scenario triggers, AI scripts and mods use.
Hit points
120
Cost
Food40Wood60
Train time
30 s
Speed
4.5

Heavy ranged Somali javelineer. Attacks closer targets faster. Counters cavalry from range.

Population
0
Line of sight
16
Melee resist
20%
Build limit
10
Available from
IIColonial
XP when killed
10
Game ID
deNatSomaliJavelineer

In the game's words

How to use it

The Issa Warrior is a powerful Somali heavy infantry unit who wields a javelin. Issa Warriors attack closer targets faster but can also counter cavalry at range.

History

The Issa were a subgroup of the Dir, a large people-group in modern-day Djibouti, who often competed with their rivals the Afar. The Issa comprised a key part of the Adal Sultanate (15th-16th centuries), which controlled much of East Africa and the trade therein.

From the game's History encyclopedia (Native Warriors).

Somali Issa Warrior, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Ranged14 ranged3 s14×2 vs Cavalry×1.5 vs Light Infantry
Melee12 melee1.5 s—×2.5 vs Cavalry×2 vs Light Infantry
Siege12 siege3 s——

Trained at

Civilizations

Ethiopians

Cards and technologies that change it

Champion Somalihit points +35%, damage +35%
Somali Warrior Societieshit points +25%, damage +25%
ArmatoloiRanged Infantry: damage +5%
French and Hausa-only extra +5% Ranged Infantry damageRanged Infantry: damage +5%
Peninsular GuerrillasRanged Infantry: damage +20%; Musketeer: damage −10%
TEAM Coffee ConsumptionRanged Infantry: speed +5%
TEAM Senegalese RiflemenRanged Infantry: damage +10%
Black ArrowNative Warrior: train time −85%
Chimayó GenizariosNative Warrior: train time −10%
Czartoryski PatronageNative Warrior: hit points +50%, damage +50%
Exalted NativesNative Warrior: hit points +50%, damage +50%
Indian FriendshipNative Warrior: train time −10%
Legendary Native WarriorsNative Warrior: hit points +50%, damage +50%
Legendary Native WarriorsNative Warrior: hit points +50%, damage +50%
Legendary Native WarriorsNative Warrior: hit points +50%, damage +50%
Leszczyński AlliancesNative Warrior: Wood cost −20%, Coin cost −20%, Food cost −20%, build limit +20%
Louverture LiberationNative Warrior: build limit +20%, speed +5%
Loyal WarriorsNative Warrior: Influence cost −15%
Loyal WarriorsNative Warrior: Food cost −15%, Wood cost −15%, Coin cost −15%
Native AllianceNative Warrior: Coin cost −10%, Food cost −10%, Wood cost −10%, Influence cost −10%, build limit +20%
Native AllianceNative Warrior: Coin cost −10%, Food cost −10%, Wood cost −10%, Influence cost −10%, build limit +20%
Native Warrior AttackNative Warrior: damage +30%, train time −25%
Native Warrior CombatNative Warrior: hit points +15%, damage +15%
Native Warrior ConscriptionNative Warrior: build limit +20%, Wood cost −25%, Coin cost −25%, Food cost −25%
Native Warrior HitpointsNative Warrior: hit points +30%, speed +10%
Native Warrior HitpointsNative Warrior: hit points +30%, speed +10%
Native WarriorsNative Warrior: Wood cost −25%, Coin cost −25%, Food cost −25%
Native WarriorsNative Warrior: Food cost −25%, Wood cost −25%, Coin cost −25%
Sahelian KingdomsNative Warrior: hit points +15%, damage +15%
SevitesNative Warrior: health regeneration set to 0.25
TEAM French Auxiliaries CombatNative Warrior: hit points +10%, damage +10%
TEAM Native Weapon TradeNative Warrior: build limit +20%
Wilderness WarfareNative Warrior: hit points +15%
Akan FontomfromInfantry: speed +5%, train time −20%
BastimentoInfantry: train time −25%
Conservative TacticsInfantry: damage +10%, hit points +10%
CouriersInfantry: train time −45%
Dueling SchoolInfantry: train time −25%
Dutch-only extra +5% infantry hitpointsInfantry: hit points +5%
Fencing SchoolInfantry: train time −40%
Fencing SchoolInfantry: train time −40%

…and 51 more that change every Ranged Infantry.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).