AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Hero · Discovery Age

War Chief

War Chief (proto ID xpIroquoisWarChief) is a hero unit in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 500 hit points, ranged 12 every 3 s at range 16 (×3 vs Guardian); melee 6 every 1.5 s (×3 vs Guardian), 10% ranged resist. It costs 200 coin and takes 20 s to train. 1 civilization has it.

Quick answers (3)
How much does War Chief cost in AoE3?
200 coin; 20 s to train (AoE3: Definitive Edition 100.19.18309).
Which civilizations have War Chief?
Haudenosaunee.
What is the proto ID of War Chief?
xpIroquoisWarChief — the name scenario triggers, AI scripts and mods use.
Hit points
500
Cost
Coin200
Train time
20 s
Speed
4.5

The leader of your Tribe. Possesses many powerful bonuses and abilities. Explores, fights, builds Town Centers and Trading Posts.

Population
0
Line of sight
18
Ranged resist
10%
Build limit
1
Available from
IDiscovery
XP when killed
100
Game ID
xpIroquoisWarChief

In the game's words

How to use it

The Haudenosaunee War Chief is an infantry unit with good hitpoints and a decent ranged attack. This War Chief does most of his damage at range, so it is good to maintain this range whenever possible. His bonus ability gives nearby units more hitpoints. Like Explorers, the War Chief has a good line of sight and can collect Treasures and build Trading Posts. If a War Chief falls in a fight, he collapses and has to generate enough hitpoints to be recovered by allies. A fallen War Chief can also be returned to the Community Plaza by doing the War Ceremony.

History

War chiefs, typically young men in their prime, were responsible for leading warriors into battle. Even though they led their tribe's war efforts, they had to answer to a council of tribal leaders who attended to the daily affairs of the tribe. Mohawk chief Thayendenaga, also known as Joseph Brant, fought alongside the British during the American Revolution. Along with his army of Native Americans, he fought in the battle of Oriskany in August 1779. He served as a captain in the British Army until the end of the war, at which point he turned his attentions to diplomacy and working to achieve the best living conditions for his people in the period after the American victory.

From the game's History encyclopedia (Special).

War Chief, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Ranged12 ranged3 s16×0.25 vs Villager×3 vs Guardian
Melee6 melee1.5 s—×0.25 vs Villager×3 vs Guardian
Siege15 siege3 s—×1 vs Building

Trains and researches

Every unit and technology the game lists at this building; each civilization sees only its own.

Civilizations

Haudenosaunee

Cards and technologies that change it

High Chiefdamage +50%, hit points +50%
Town Destroyerdamage (Siege) +1,000%
ArmatoloiRanged Infantry: damage +5%
French and Hausa-only extra +5% Ranged Infantry damageRanged Infantry: damage +5%
Haudenosaunee LacrosseRanged Infantry: damage +10%
Peninsular GuerrillasRanged Infantry: damage +20%
TEAM Coffee ConsumptionRanged Infantry: speed +5%
TEAM Senegalese RiflemenRanged Infantry: damage +10%
Flint LockGunpowder Trooper: hit points +10%
Paper CartridgeGunpowder Trooper: damage +15%
Smokeless PowderGunpowder Trooper: damage +10%
TEAM Gunpowder Infantry HitpointsGunpowder Trooper: hit points +15%
TemenyasGunpowder Trooper: damage +5%
Akan FontomfromInfantry: speed +5%, train time −20%
BastimentoInfantry: train time −25%
Conservative TacticsInfantry: damage +10%, hit points +10%
CouriersInfantry: train time −45%
Cree TanningInfantry: hit points +5%
Dueling SchoolInfantry: train time −25%
Dutch-only extra +5% infantry hitpointsInfantry: hit points +5%
Fencing SchoolInfantry: train time −40%
Fencing SchoolInfantry: train time −40%
Fencing SchoolInfantry: train time −40%
HualcanaInfantry: resist +0.05
Infantry CombatInfantry: damage +15%, hit points +15%
Infantry HitpointsInfantry: hit points +15%
Liberation MarchInfantry: train time −35%, speed +5%
Liberation MarchInfantry: train time −35%, speed +5%
Matrakci SchoolInfantry: train time −30%
Military DrummersInfantry: speed +10%
Navajo WeavingInfantry: hit points +5%
Piechota WybranieckaInfantry: train time −20%
Pok Ta PokInfantry: speed +10%, train time −10%
Quechuan DietInfantry: train time −15%
Quechuan MountaineeringInfantry: speed +10%
RansackInfantry: damage (Siege) +50%, damage (Mortar Building) +50%
Royal Fencing SchoolInfantry: train time −40%
Royal Fencing SchoolInfantry: train time −40%
Somali Oryx Hide ShieldsInfantry: ranged resist +0.05
Standing ArmyInfantry: train time −25%

…and 56 more that change every Ranged Infantry.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).