Native warrior · Discovery Age
Native Scout
Native Scout (proto ID NativeScout) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 120 hit points, melee 5 every 1.5 s (×5 vs Mercenary), 10% ranged resist. It costs 90 wood and takes 20 s to train at the Native Embassy and War Chief. 6 civilizations have it.
Quick answers (3)
- How much does Native Scout cost in AoE3?
- 90 wood; 20 s to train (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Native Scout?
- British, Mexicans, French, Aztecs, Haudenosaunee and Lakota.
- What is the proto ID of Native Scout?
- NativeScout — the name scenario triggers, AI scripts and mods use.
A native scout who knows the area. Good for exploration and against mercenaries.
- Population
- 0
- Line of sight
- 22
- Ranged resist
- 10%
- Build limit
- 5
- Available from
- IDiscovery
- XP when killed
- 9
- Game ID
NativeScout
In the game's words
How to use it
The Native Scout has a lot of hitpoints and a very good line of sight. The Native Scout has a poor attack and is designed for scouting and exploring. Once you are done exploring, you can place the Native Scout on the edges of your colony or out in the wilderness to give advance warning of your enemies' movements.
History
Europeans who colonized the Americas often sought help from Native American scouts. The scouts were mostly used to gather intelligence on enemy military movements. In 1866, Congress passed a statute that established a branch of the military known as the "Indian Scouting Service." This formalized the relationship between Native American Scouts and the United States Army. When fighting Native Americans in the west, the United States made use of historic tribal animosities by recruiting scouts from the enemy of whomever they were fighting. For example, Pawnees scouted against the Cheyenne, and Crow scouts helped General Custer before the Battle of Little Bighorn.
From the game's History encyclopedia (Special).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Melee | 5 melee | 1.5 s | — | ×0.25 vs Villager×5 vs Mercenary |
| Siege | 5 siege | 3 s | — | — |
| Melee (cover) | 3 melee | 1.5 s | — | ×0.25 vs Villager×5 vs Mercenary |
Trained at
Civilizations
Home City cards that ship it
Cards and technologies that change it
…and 58 more that change every Hand Infantry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).