Native warrior · Colonial Age
War Elephant
War Elephant (proto ID ypNatMercWarElephant) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 425 hit points, melee 20 every 1.5 s (×1.75 vs Infantry), 30% ranged resist. It costs 200 food, 80 wood and takes 40 s to train. 2 civilizations have it.
Quick answers (3)
- How much does War Elephant cost in AoE3?
- 200 food, 80 wood; 40 s to train (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have War Elephant?
- Danes and Indians.
- What is the proto ID of War Elephant?
- ypNatMercWarElephant — the name scenario triggers, AI scripts and mods use.
Indian Heavy War Elephant powerful in close combat. Inflicts area damage. Good against archers and skirmishers.
- Population
- 0
- Line of sight
- 15
- Ranged resist
- 30%
- Build limit
- 6
- Available from
- IIColonial
- XP when killed
- 28
- Game ID
ypNatMercWarElephant
In the game's words
How to use it
The War Elephant is a Native elephant unit that has a very large number of hitpoints and great siege damage. Lacking a ranged attack, it is most effective as a melee unit, moving quickly around the battlefield and charging opponents to cause increased splash damage. The War Elephant can be trained at the Bhakti Temple. They can also be shipped from your Home City.
History
Often considered the natural predecessor of the modern-day tank, the elephant brought many unique elements to its role as a battlefield unit. Early successes had more to do with surprise and intimidation than battlefield effectiveness. Enemy horses or camels, whether frightened by the beast’s smell, or overwhelmed by its sheer size, proved powerless against the elephant. It trampled oncoming waves of infantry and knocked riders from their mounts, scattering ranks and causing general confusion. It had a similar effect on the human enemy, terrifying many men to the point of panic.
From the game's History encyclopedia (Native Warriors).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Meleearea 2 | 20 melee | 1.5 s | — | ×0.57 vs Heavy Infantry×1.75 vs Infantry |
| Siege | 36 siege | 3 s | — | — |
| Tramplearea 3 | 20 melee | 2 s | — | ×0.57 vs Heavy Infantry×1.75 vs Infantry |
Home City cards that ship it
Cards and technologies that change it
…and 73 more that change every Native Warrior.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).