AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Native warrior · Colonial Age

War Elephant

War Elephant (proto ID ypNatMercWarElephant) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 425 hit points, melee 20 every 1.5 s (×1.75 vs Infantry), 30% ranged resist. It costs 200 food, 80 wood and takes 40 s to train. 2 civilizations have it.

Quick answers (3)
How much does War Elephant cost in AoE3?
200 food, 80 wood; 40 s to train (AoE3: Definitive Edition 100.19.18309).
Which civilizations have War Elephant?
Danes and Indians.
What is the proto ID of War Elephant?
ypNatMercWarElephant — the name scenario triggers, AI scripts and mods use.
Hit points
425
Cost
Food200Wood80
Train time
40 s
Speed
6

Indian Heavy War Elephant powerful in close combat. Inflicts area damage. Good against archers and skirmishers.

Population
0
Line of sight
15
Ranged resist
30%
Build limit
6
Available from
IIColonial
XP when killed
28
Game ID
ypNatMercWarElephant

In the game's words

How to use it

The War Elephant is a Native elephant unit that has a very large number of hitpoints and great siege damage. Lacking a ranged attack, it is most effective as a melee unit, moving quickly around the battlefield and charging opponents to cause increased splash damage. The War Elephant can be trained at the Bhakti Temple. They can also be shipped from your Home City.

History

Often considered the natural predecessor of the modern-day tank, the elephant brought many unique elements to its role as a battlefield unit. Early successes had more to do with surprise and intimidation than battlefield effectiveness. Enemy horses or camels, whether frightened by the beast’s smell, or overwhelmed by its sheer size, proved powerless against the elephant. It trampled oncoming waves of infantry and knocked riders from their mounts, scattering ranks and causing general confusion. It had a similar effect on the human enemy, terrifying many men to the point of panic.

From the game's History encyclopedia (Native Warriors).

War Elephant, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Meleearea 220 melee1.5 s—×0.57 vs Heavy Infantry×1.75 vs Infantry
Siege36 siege3 s——
Tramplearea 320 melee2 s—×0.57 vs Heavy Infantry×1.75 vs Infantry

Civilizations

DanesIndians

Home City cards that ship it

Cards and technologies that change it

Bhakti Discipline Traininghit points +25%, damage +25%
Bhakti Honor Trainingdamage +35%, hit points +35%
Black ArrowNative Warrior: train time −85%
Cherokee War CeremonyNative Warrior: speed +20%
Chimayó GenizariosNative Warrior: train time −10%
Cree KinshipNative Warrior: train time −45%
Czartoryski PatronageNative Warrior: hit points +50%, damage +50%
Exalted NativesNative Warrior: hit points +50%, damage +50%
Indian FriendshipNative Warrior: train time −10%
Legendary Native WarriorsNative Warrior: hit points +50%, damage +50%
Legendary Native WarriorsNative Warrior: hit points +50%, damage +50%
Legendary Native WarriorsNative Warrior: hit points +50%, damage +50%
Leszczyński AlliancesNative Warrior: Wood cost −20%, Coin cost −20%, Food cost −20%, build limit +20%
Louverture LiberationNative Warrior: build limit +20%, speed +5%
Loyal WarriorsNative Warrior: Influence cost −15%
Loyal WarriorsNative Warrior: Food cost −15%, Wood cost −15%, Coin cost −15%
Native AllianceNative Warrior: Coin cost −10%, Food cost −10%, Wood cost −10%, Influence cost −10%, build limit +20%
Native AllianceNative Warrior: Coin cost −10%, Food cost −10%, Wood cost −10%, Influence cost −10%, build limit +20%
Native Warrior AttackNative Warrior: damage +30%, train time −25%
Native Warrior CombatNative Warrior: hit points +15%, damage +15%
Native Warrior ConscriptionNative Warrior: build limit +20%, Wood cost −25%, Coin cost −25%, Food cost −25%
Native Warrior HitpointsNative Warrior: hit points +30%, speed +10%
Native Warrior HitpointsNative Warrior: hit points +30%, speed +10%
Native WarriorsNative Warrior: Wood cost −25%, Coin cost −25%, Food cost −25%
Native WarriorsNative Warrior: Food cost −25%, Wood cost −25%, Coin cost −25%
PhilhellenismNative Warrior: Coin cost −10%, Food cost −10%, Wood cost −10%, Influence cost −10%, train time −10%
Sahelian KingdomsNative Warrior: hit points +15%, damage +15%
SevitesNative Warrior: health regeneration set to 0.25
TEAM French Auxiliaries CombatNative Warrior: hit points +10%, damage +10%
TEAM Native Weapon TradeNative Warrior: build limit +20%
Wilderness WarfareNative Warrior: hit points +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: damage +15%, hit points +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%

…and 73 more that change every Native Warrior.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).