AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Native warrior · Colonial Age

Yoruba Eso Rider

Yoruba Eso Rider (proto ID deNatYorubaRider) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 200 hit points, melee 35 every 2 s (×1.5 vs Artillery, ×1.5 vs Infantry), 55% melee resist, 55% ranged resist. It costs 90 food, 90 coin and takes 20 s to train at the Native Embassy and Trading Post. 1 civilization has it.

Quick answers (3)
How much does Yoruba Eso Rider cost in AoE3?
90 food, 90 coin; 20 s to train (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Yoruba Eso Rider?
Hausa.
What is the proto ID of Yoruba Eso Rider?
deNatYorubaRider — the name scenario triggers, AI scripts and mods use.
Hit points
200
Cost
Food90Coin90
Train time
20 s
Speed
7.5

Quick-training and fast moving powerful lancer that slowly loses hitpoints. Attacks faster as he loses hitpoints.

Population
0
Line of sight
15
Melee resist
55%
Ranged resist
55%
Build limit
5
Available from
IIColonial
XP when killed
18
Game ID
deNatYorubaRider

In the game's words

How to use it

The Eso Rider is a powerful Yoruba heavy cavalry unit who wields a lance. Eso Riders lose hit points over time, but attack targets faster as their hit points dip. Their ranged and melee armor lend a degree of durability that makes them deadly even when heavily damaged.

History

The Eso were an elite cavalry force in Ikoyi whose status was hereditary and highly prized as part of a complex warrior society. While powerful due to their weaponry, training, and military tradition, they had a crucial weakness: the horses on which they relied were in increasingly dwindling supply due to the climate and the predation of the parasitic tsetse fly.

From the game's History encyclopedia (Native Warriors).

Yoruba Eso Rider, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Melee35 melee2 s—×1.5 vs Artillery×0.67 vs Heavy Infantry×1.5 vs Infantry×0.25 vs Villager
Siege15 siege3 s——
Tramplearea 323.33 melee2.5 s—×1.5 vs Artillery×0.67 vs Heavy Infantry×1.5 vs Infantry×0.25 vs Villager

Trained at

Civilizations

Hausa

Cards and technologies that change it

Champion Yorubahit points +35%, damage +35%
SevitesNative Warrior: health regeneration set to 0.25; health regeneration −0.6
Yoruba Warrior Societieshit points +25%, damage +25%, train time −50%
Yoruba Wrestlinghealth regeneration −25%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: damage +15%, hit points +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry DamageCavalry: damage +15%
Cavalry DamageCavalry: damage +15%
Cavalry HitpointsCavalry: hit points +15%
Cavalry HitpointsCavalry: hit points +15%
CouriersCavalry: train time −45%
Horse SecretsCavalry: speed +10%, train time −35%
HorsemanshipCavalry: train time −33%, damage bonus against Walls +1
Junín HussarsHand Cavalry: train time −30%; Cavalry: speed +5%
Liberation MarchCavalry: train time −35%, speed +5%
Liberation MarchCavalry: train time −35%, speed +5%
Mass CavalryCavalry: train time −35%
Mass CavalryCavalry: train time −35%
Polish HorsemanshipCavalry: train time −40%
Quechuan DietCavalry: train time −15%
Riding SchoolCavalry: train time −40%
Riding SchoolCavalry: train time −40%
Riding SchoolCavalry: train time −40%
Spanish Riding SchoolCavalry: speed +10%
Sudanese Quilted ArmorCavalry: hand resist +0.1
TEAM Kamchatka ExpeditionsCavalry: line of sight +4, hit points +10%
TEAM MustangsCavalry: Coin cost −10%, Wood cost −10%, Food cost −10%
Terror ChargeCavalry: train time −20%
Black ArrowNative Warrior: train time −85%
Chimayó GenizariosNative Warrior: train time −10%
Czartoryski PatronageNative Warrior: hit points +50%, damage +50%
Exalted NativesNative Warrior: hit points +50%, damage +50%
Indian FriendshipNative Warrior: train time −10%
Legendary Native WarriorsNative Warrior: hit points +50%, damage +50%
Legendary Native WarriorsNative Warrior: hit points +50%, damage +50%

…and 55 more that change every Cavalry.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).