AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Building · Discovery Age

Hacienda

Hacienda (proto ID deHacienda) is a building in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 3,500 hit points, ranged 5 every 3 s at range 24. It costs 600 wood and takes 40 s to build. 2 civilizations have it.

Quick answers (3)
How much does Hacienda cost in AoE3?
600 wood; 40 s to build (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Hacienda?
Mexicans and Spanish.
What is the proto ID of Hacienda?
deHacienda — the name scenario triggers, AI scripts and mods use.
Hit points
3,500
Cost
Wood600
Build time
40 s
Line of sight
24

Economic building that combines Estate, Mill, and Livestock Pen.

Siege resist
0%
Build limit
7
Available from
IDiscovery
XP when killed
240
Game ID
deHacienda

In the game's words

How to use it

The Hacienda is available starting in the Exploration Age and is unique to the Mexicans. Uniquely, it combines the abilities of three buildings: the Mill, the Estate, and the Livestock Pen. It can be toggled to produce food, coin, livestock animals, or even economic and military units while economic units are working on it. Like other economic buildings, Haciendas are costly but crucial to a Mexican player’s economy as the game goes on.

History

As the Spanish settled Central America and established a mercantile economy based on the encomienda system, Haciendas – large estates – became crucial to the system’s functionality. These estates were initially colonial strongholds rich in the production of agricultural and other resources, but after the Mexican independence movement became crucial components of the new nation’s largely agrarian economy. Although they contributed to the economic development of the young nation, Haciendas also served as a constant reminder of the social divisions and inequities that the independence movement had only partially succeeded in eradicating.

From the game's History encyclopedia (Buildings).

Hacienda, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Ranged5 ranged3 s24—
Anti-ship75 siege3 s40×0.5 vs Siege Trooper

Trains and researches

Every unit and technology the game lists at this building; each civilization sees only its own.

Cards and technologies that change it

Artificial Fertilizerauto gather food rate +30%
Aztec Chinampaauto gather food rate +5%
Beekeepersauto gather food rate +15%
Bookkeepingauto gather coin rate +10%
California Haciendasbuild limit +2
Chinampaauto gather food rate +10%, auto gather coin rate +10%
Chipotle TacticsBuilding: resources back when killed set to 0.2; resources back when killed set to 0.4
Cigar Rollerauto gather coin rate +20%
Cigar Rollerauto gather coin rate +20%
Collective Economyauto gather coin rate +50%
Dike-Controlled Canalsauto gather food rate +15%
Earth Ceremonyauto gather coin rate +10%
Earth Ceremonyauto gather coin rate +10%
Earth Gift Ceremonyauto gather coin rate +20%
Earth Gift Ceremonyauto gather coin rate +20%
Economic Theoryauto gather food rate +10%, auto gather coin rate +10%
Excessive Taxationauto gather coin rate +50%
Excessive Taxationauto gather coin rate +50%
Excessive Tributeauto gather coin rate +50%
Excessive Tributeauto gather coin rate +50%
Fastingauto gather food rate +10%, auto gather coin rate +10%
Fazogli Goldauto gather coin rate +20%
Flooded Parcelauto gather food rate +8%, auto gather coin rate +8%
Food Silosauto gather food rate +15%
Food Silosauto gather food rate +15%
Food Silosauto gather food rate +15%
French Alliesauto gather food rate +5%, auto gather coin rate +5%
Grain Marketauto gather food rate +20%
Great Chinampaauto gather food rate +20%, auto gather coin rate +20%
Great Feastauto gather food rate +10%
Green Corn Ceremonyauto gather food rate +20%
Habanero Peppersauto gather coin rate +10%, auto gather food rate +10%
Harvest Ceremonyauto gather food rate +15%
Homesteadingauto gather coin rate +20%
Iowa Farmlandsauto gather food rate +40%
Irrigation Channelsauto gather food rate +15%
Jalapeno Peppersauto gather coin rate +5%, auto gather food rate +5%
Klamath Work Ethosauto gather food rate +5%, auto gather coin rate +5%
Land Grabbuild time −75%, Wood cost −40%
Large Scale Agricultureauto gather food rate +50%
Large Scale Agricultureauto gather food rate +50%
Large Scale Gatheringauto gather food rate +50%
Maya Calendarauto gather food rate +10%
Mechanized Rice Cultivationauto gather food rate +50%
Mexican Mintauto gather coin rate +15%
Mexicobecomes available
Mountain State Gold Rushauto gather coin rate +40%
Navajo Craftsmanshipauto gather coin rate +20%
Paddy Threshingauto gather food rate +15%
Pennsylvania Poundauto gather coin rate −10%
Punjabi New Yearauto gather food rate +10%, auto gather coin rate +10%
Reclaimed Landauto gather food rate +5%, auto gather coin rate +5%
Refineriesauto gather coin rate +30%
Refrigerationauto gather food rate +20%
Refrigerationauto gather food rate +20%
Rice Exportsauto gather coin rate +20%
Rice Marketsauto gather coin rate +20%
Rice Surplusauto gather coin rate +10%
Rice Tradeauto gather coin rate +20%
Royal Mintauto gather coin rate +25%
Royal Mintauto gather coin rate +25%
Royal Mintauto gather coin rate +15%
Royal Saltworksauto gather coin rate +20%
Rum Distilleryauto gather coin rate +20%
Rum Distilleryauto gather coin rate +20%
Rum Distilleryauto gather coin rate +20%
Seed Drillauto gather food rate +15%
Sudanese Hakura SystemWood cost −30%, build time −30%
Sustainable Agricultureauto gather food rate +15%
Sustainable Agricultureauto gather food rate +15%
Sustainable Agricultureauto gather food rate +15%
TEAM Chonindoauto gather food rate +8%, auto gather coin rate +8%
TEAM Food Silosauto gather food rate +10%
TEAM Rum Distilleryauto gather coin rate +15%
Terrace Farmingauto gather food rate +20%, auto gather coin rate +20%
Terraced Hillsidesauto gather food rate +10%, auto gather coin rate +10%
Textile Millauto gather coin rate +25%
Textile Millauto gather coin rate +25%
Textile Millauto gather coin rate +25%
Third Guaranteebuild time +200%, hit points −35%, XP for building set to 0
Yucatánauto gather wood rate +30%
Zapotec Food of the Godsauto gather food rate +10%, auto gather coin rate +10%
Bayajidda EpicBuilding: XP for building set to 0
Branicki ArchitectureBuilding: hit points +5%
Byzantine LegacyBuilding: hit points +15%
Camp MovementsBuilding: build time −25%
Code NapoleonBuilding: Coin cost +25%, Wood cost +25%, Food cost +25%
Cree Textile CraftsmanshipBuilding: build time −25%, Wood cost −10%, Coin cost −10%, Food cost −10%
End RelationsBuilding: line of sight −7
End RelationsBuilding: Food cost +15%, Wood cost +15%
Flying ButtressBuilding: hit points +20%
Gas LightingBuilding: line of sight +4
Gondarine ArchitectureBuilding: hit points +25%
Heated ShotBuilding: damage bonus against Ship +50%
Huanka SupportBuilding: build time −15%
Improved BuildingsBuilding: hit points +40%
Improved BuildingsBuilding: hit points +40%
Industrial AgeBuilding: line of sight +4
Land ReformsBuilding: XP for building +100%
Land ReformsBuilding: XP for building +100%
LantakasBuilding: damage +15%
Maya ArchitectureBuilding: hit points +30%
Mazepa ArchitectureBuilding: hit points +25%
Monumental ArchitectureBuilding: hit points +30%
Mughal ArchitectureBuilding: Wood cost −20%, build time −30%
Ottoman AlliesBuilding: line of sight +7
Portuguese AlliesBuilding: Wood cost −15%, Food cost −15%
Radvila ArchitectureBuilding: hit points +25%
State ConstitutionsBuilding: hit points +25%
TEAM Coastal DefensesBuilding: damage bonus against Ship +0.8
TEAM Improved BuildingsBuilding: hit points +25%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Tupi Forest BurningBuilding: Wood cost −20%
WampumBuilding: XP for building +35%
Winter CountsBuilding: XP for building +20%
Zamojski ArchitectureBuilding: hit points +15%

…and 2 more that change every Farm.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).