AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Villager · Discovery Age

Settler Wagon

Settler Wagon (proto ID SettlerWagon) is a villager unit in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 300 hit points, ranged 3 every 3 s at range 12 (×2 vs Artillery, ×2 vs Pet, ×5.75 vs Hunted Animals), 30% ranged resist. It costs 100 food, 100 wood and takes 25 s to train at the Commandery. 10 civilizations have it.

Quick answers (3)
How much does Settler Wagon cost in AoE3?
100 food, 100 wood; 25 s to train; 2 population (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Settler Wagon?
British, United States, Italians, Maltese, Poles, Swedes, Dutch, French, Germans and Spanish.
What is the proto ID of Settler Wagon?
SettlerWagon — the name scenario triggers, AI scripts and mods use.
Hit points
300
Cost
Food100Wood100
Train time
25 s
Speed
4

A German villager that is more expensive but gathers faster than a Settler.

Population
2
Line of sight
14
Ranged resist
30%
Build limit
20
Available from
IDiscovery
XP when killed
20
Game ID
SettlerWagon

In the game's words

How to use it

The Settler Wagon is a unique German resource gatherer. Settler Wagons are relatively expensive and tough compared to a Settler, but they are not meant for combat. Settler Wagons fire weak muskets solely to defend themselves and others. Settler Wagons can be used to collect Treasures. There is a limit to the number of Settler Wagons a German player can have at once. Settler Wagons pay for themselves rather quickly, and the longer an individual Wagon is alive, the more it contributes to the overall wealth of a given Colony. Settler Wagons can only be shipped from Europe.

History

Prairie Schooners and Conestoga Wagons were two types of covered wagons used by settlers and pioneers to cross the early frontiers of North America. Prairie Schooners were lighter and needed two or four horses or oxen to pull them. Conestoga Wagons were big, heavy wagons that needed teams of six or eight to pull them along. Before railroad tracks crisscrossed the Great Plains, Conestoga Wagons hauled most of the freight that went back and forth between the east and west coasts. Conestoga Wagons originated in a German area of Pennsylvania.

From the game's History encyclopedia (Gatherers).

Settler Wagon, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Blunderbuss3 ranged3 s12×2 vs Artillery×2 vs Pet×0.5 vs Villager×5.75 vs Hunted Animals
Siege10 siege3 s—×3 vs Resource Enclosure

Trains and researches

Every unit and technology the game lists at this building; each civilization sees only its own.

Trained at

Civilizations

BritishUnited StatesItaliansMaltesePolesSwedesDutchFrenchGermansSpanish

Home City cards that ship it

Cards and technologies that change it

AubergesFood cost −10, Wood cost −10, XP for building −10%, XP for kills −10%
Carlsbad Decreeshit points −50%, Coin cost +30%, Wood cost +30%, Food cost +30%
CitizenshipFood cost set to 0, Wood cost set to 100, Coin cost set to 70, Coin cost −20%, Wood cost set to 0, Food cost set to 80, Coin cost +30%, Food cost +30%
CitizenshipFood cost set to 0, Wood cost set to 100, Coin cost set to 70
German Immigrantsbuild limit set to 5, becomes available
German Settlementsbecomes available, Food cost set to 0, Wood cost set to 100, Coin cost set to 70, train time set to 40
German Tonguebecomes available, build limit set to 6
Guild Artisansgathering Herded Animals rate +35%, gathering Mine rate +35%, gathering Mill rate +35%, gathering Tree rate +35%, gathering Estate rate +35%, gathering Hunted Animals rate +35%, gathering Fishing Hole rate +35%, gathering Berry Bush rate +35%, gathering Cherry Orchard rate +35%, gathering Mango Grove rate +35%, gathering Blueberry Bush rate +35%, gathering Mountain Monastery rate +35%
Hambacher FestCoin cost −20%, Wood cost set to 0, Food cost set to 80, Coin cost +30%, Food cost +30%
Minas GeraisFood cost set to 0, Wood cost set to 100, Coin cost set to 70
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%; Villager: gathering Tree rate +5%, gathering Hunted Animals rate +5%, gathering Fishing Hole rate +5%, gathering Herded Animals rate +5%, gathering Mine rate +5%, gathering Berry Bush rate +5%, gathering Cherry Orchard rate +5%, gathering Mango Grove rate +5%, gathering Blueberry Bush rate +5%, gathering Mill rate +5%, gathering Farm rate +5%, gathering Estate rate +5%, gathering Mountain Monastery rate +5%, gathering Rice Paddy rate +5%, gathering Field rate +5%, gathering Hacienda rate +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
Tar KilnsUnit: hit points +5%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
Ignatian SpiritualityUnit Class: hit points +5%
End RelationsEconomic Unit: line of sight −7
Ottoman AlliesEconomic Unit: line of sight +7
TEAM Spanish InquisitionEconomic Unit: line of sight +10
Town WatchEconomic Unit: line of sight +3
AdoptionVillager: train time −25%, XP for building +250%
Agrarian ReformsVillager: gathering Folwark rate +30%, gathering Hunted Animals rate −50%, gathering Fishing Hole rate −50%, gathering Mill rate +30%, gathering Farm rate +30%, gathering Cherry Orchard rate +30%, gathering Rice Paddy rate +30%, gathering Field rate +30%, gathering Hacienda rate +30%
Akan Cocoa BeansVillager: gathering Berry Bush rate +30%, gathering Blueberry Bush rate +30%, gathering Cherry Orchard rate +10%, gathering Mill rate +10%, gathering Farm rate +10%, gathering Folwark rate +10%, gathering Field rate +10%, gathering Rice Paddy rate +10%, gathering Hacienda rate +10%
Akan Gold EconomyVillager: gathering Mine rate +10%, gathering Tribal Marketplace rate +10%, gathering Mountain Monastery rate +10%
Alpaca WoolVillager: hit points +50%, resist +0.3
AmalgamationVillager: gathering Mine rate +20%, gathering Mountain Monastery rate +20%
AmazoniaVillager: gathering Tree rate +20%
Amber CraftsmenVillager: gathering Mine rate +15%, gathering Mountain Monastery rate +15%
Apache Cactus UseVillager: speed +15%, hit points +15%
Artificial FertilizerVillager: gathering Mill rate +30%, gathering Farm rate +30%, gathering Folwark rate +30%, gathering Rice Paddy rate +30%, gathering Field rate +30%, gathering Hacienda rate +30%
Astute TradingVillager: gathering Tribal Marketplace rate +20%
Aztec ChinampaVillager: gathering Mill rate +5%, gathering Farm rate +5%, gathering Folwark rate +5%, gathering Rice Paddy rate +5%, gathering Hacienda rate +5%, gathering Field rate +5%
Aztec MiningVillager: gathering Mine rate +40%, gathering Mountain Monastery rate +40%
BastimentoVillager: train time −20%
BeekeepersVillager: gathering Hunted Animals rate +15%, gathering Fishing Hole rate +15%, gathering Berry Bush rate +15%, gathering Blueberry Bush rate +15%, gathering Field rate +15%, gathering Mill rate +15%, gathering Farm rate +15%, gathering Rice Paddy rate +15%
Blackwood TradeVillager: gathering Tree rate +20%, gathering Mango Grove rate +20%
Blanket FiltersVillager: gathering Mine rate +5%, gathering Mountain Monastery rate +5%
BlunderbussVillager: damage +3, range (Blunderbuss) +4, range (Ranged) +4, range (Ranged Attack2) +4, range (Rifle) +4, range (Spear) +4, range (Ranged (defend)) +4, range (Ranged (stagger)) +4, range (Grenade) +4, line of sight +4

…and 236 more that change every Villager.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).