AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Building · Fortress Age

Nobles' Hut

Nobles' Hut (proto ID NoblesHut) is a building in AoE3: Definitive Edition 100.19.18309 from the Fortress Age: 3,000 hit points, ranged 45 every 3 s at range 24 (×1.5 vs Cavalry, ×1.3 vs Light Infantry). It costs 200 wood, 100 coin and takes 40 s to build. 1 civilization has it.

Quick answers (3)
How much does Nobles' Hut cost in AoE3?
200 wood, 100 coin; 40 s to build (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Nobles' Hut?
Aztecs.
What is the proto ID of Nobles' Hut?
NoblesHut — the name scenario triggers, AI scripts and mods use.
Hit points
3,000
Cost
Coin100Wood200
Build time
40 s
Line of sight
34

A powerful temple that provides an excellent defense and trains elite Aztec units.

Siege resist
0%
Build limit
7
Available from
IIIFortress
XP when killed
120
Game ID
NoblesHut

In the game's words

How to use it

The Nobles Hut is a more powerful version of the War Hut, with extra hitpoints and a higher attack. It's also where the military units of the Aztec ruling classes are trained: the Aztec Knights. You can access these warriors in the third Age.

History

In Aztec society, membership in the calpulli established each individual's religious and secular schooling, as well as how they would be trained in warfare. The men of a calpulli served together in battle and on the numerous public works projects. Their soldiers wielded weapons of wood and stone, and they often sought prisoners to be sacrificed in religious ceremonies. The male children of the upper classes attended a special school called a calmecac. It was there they learned the secrets of the Aztec priesthood and how to perform religious ceremonies and responsibilities - in essence, grooming them for leadership, since in Aztec society government and religion were virtually indistinguishable.

From the game's History encyclopedia (Buildings).

Nobles' Hut, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Ranged45 ranged3 s24×1.5 vs Cavalry×1.3 vs Light Infantry×0.5 vs Siege Trooper×0.25 vs Villager
Anti-ship100 siege3 s40×0.5 vs Siege Trooper

Trains and researches

Every unit and technology the game lists at this building; each civilization sees only its own.

Cards and technologies that change it

Aztec Fortificationsbuild limit +100%
Baltic Sea Tradeauto gather oldenburg rate set to 0.25
Mighty Nobles' Huthit points +50%, damage +50%
Stone Towersline of sight +6, range (Ranged) +6
Strong Nobles' Hutdamage (Ranged) +30%, hit points +30%
TEAM Art of WarWood cost −10%
TEAM House of Romanovhit points +50%
TEAM Natural LookoutsWood cost −15%, Coin cost −15%
TEAM ReichsritterWood cost −25%
TEAM Spanish RoadWood cost −15%
The Elderdamage +10%, hit points +10%
The Elderdamage +10%, hit points +10%
The Elderdamage +20%, hit points +20%
The Elderdamage +30%, hit points +30%
Bayajidda EpicBuilding: XP for building set to 0
Branicki ArchitectureBuilding: hit points +5%
Byzantine LegacyBuilding: hit points +15%
Camp MovementsBuilding: build time −25%
Chipotle TacticsBuilding: resources back when killed set to 0.2; Frontier Fortification: resources back when killed set to 0.28
Code NapoleonBuilding: Coin cost +25%, Wood cost +25%, Food cost +25%
Cree Textile CraftsmanshipBuilding: build time −25%, Wood cost −10%, Coin cost −10%, Food cost −10%
End RelationsBuilding: line of sight −7
End RelationsBuilding: Food cost +15%, Wood cost +15%
Flying ButtressBuilding: hit points +20%
Gas LightingBuilding: line of sight +4
Gondarine ArchitectureBuilding: hit points +25%
Heated ShotBuilding: damage bonus against Ship +50%
Huanka SupportBuilding: build time −15%
Improved BuildingsBuilding: hit points +40%
Improved BuildingsBuilding: hit points +40%
Industrial AgeBuilding: line of sight +4
Land ReformsBuilding: XP for building +100%
Land ReformsBuilding: XP for building +100%
LantakasBuilding: damage +15%
Maya ArchitectureBuilding: hit points +30%
Mazepa ArchitectureBuilding: hit points +25%
Monumental ArchitectureBuilding: hit points +30%
Mughal ArchitectureBuilding: Wood cost −20%, build time −30%
Ottoman AlliesBuilding: line of sight +7
Portuguese AlliesBuilding: Wood cost −15%, Food cost −15%
Radvila ArchitectureBuilding: hit points +25%
State ConstitutionsBuilding: hit points +25%
TEAM Coastal DefensesBuilding: damage bonus against Ship +0.8
TEAM Improved BuildingsBuilding: hit points +25%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Tupi Forest BurningBuilding: Wood cost −20%
WampumBuilding: XP for building +35%
Winter CountsBuilding: XP for building +20%

…and 13 more that change every Foundry.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).