AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Building · Discovery Age

Torp

Torp (proto ID deTorp) is a building in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 1,300 hit points. It costs 140 wood and takes 19 s to build. 2 civilizations have it.

Quick answers (3)
How much does Torp cost in AoE3?
140 wood; 19 s to build (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Torp?
Swedes and Russians.
What is the proto ID of Torp?
deTorp — the name scenario triggers, AI scripts and mods use.
Hit points
1,300
Cost
Wood140
Build time
19 s
Line of sight
12

Supports 10 population and gathers nearby resources.

Population space
+10
Siege resist
0%
Build limit
20
Available from
IDiscovery
XP when killed
56
Game ID
deTorp

In the game's words

How to use it

The Torp is a unique Swedish building that replaces the House and is available starting in the Settlement Age. It can be constructed by Settlers. Torps are necessary to support the expanding population of a growing town. Most units that you can train take up a specific amount of population spaces or population slots. Each Torp or Town Center that you build raises the number of slots that you have available, allowing you to train more and more units. There is a limit on the number of Torps that you can build in a single game. Torps can also automatically gather from nearby resources and, through the usage of certain technologies and Home City cards, spawn certain units and resources. Every time that you train a unit, the game checks to see if you have enough housing to support the new soldiers or civilians. If you do not, you will not be able to train the units until you build a Torp or Town Center.

History

Going back to the medieval period, Scandinavian farmers commonly established farmsteads in the countryside away from settlements, seeking to make their fortune off of the land. These torps were constructed from the locally available materials: usually stone and wood, but also occasionally making use of turf roofs and siding, which insulated the structure and prevented leaking. Torps were self-sufficient and often developed over time into larger settlements and even villages. During the Swedish Empire, torps evolved into small or leased agricultural plots with their own tax obligations and even supplied men for the king’s military levy; however, as the region gradually urbanized and evolved agriculturally, their importance and productivity gradually declined.

From the game's History encyclopedia (Buildings).

Torp, from the game's History

Trains and researches

Every unit and technology the game lists at this building; each civilization sees only its own.

Cards and technologies that change it

Dominionshit points +10%
TEAM House of Tudorbuild time −90%
TEAM Provincial Administrationhit points +33%, population space +10
British ImmigrantsHouse: can train Settler
Chipotle TacticsBuilding: resources back when killed set to 0.2; House: resources back when killed set to 0.4
HyggeColony Building: hit points +20%, health regeneration set to 0.1
Bayajidda EpicBuilding: XP for building set to 0
Branicki ArchitectureBuilding: hit points +5%
Byzantine LegacyBuilding: hit points +15%
Camp MovementsBuilding: build time −25%
Code NapoleonBuilding: Coin cost +25%, Wood cost +25%, Food cost +25%
End RelationsBuilding: line of sight −7
End RelationsBuilding: Food cost +15%, Wood cost +15%
Gas LightingBuilding: line of sight +4
Gondarine ArchitectureBuilding: hit points +25%
Heated ShotBuilding: damage bonus against Ship +50%
Huanka SupportBuilding: build time −15%
Improved BuildingsBuilding: hit points +40%
Improved BuildingsBuilding: hit points +40%
Industrial AgeBuilding: line of sight +4
Land ReformsBuilding: XP for building +100%
Land ReformsBuilding: XP for building +100%
LantakasBuilding: damage +15%
Maya ArchitectureBuilding: hit points +30%
Mazepa ArchitectureBuilding: hit points +25%
Monumental ArchitectureBuilding: hit points +30%
Mughal ArchitectureBuilding: Wood cost −20%, build time −30%
Ottoman AlliesBuilding: line of sight +7
Portuguese AlliesBuilding: Wood cost −15%, Food cost −15%
Radvila ArchitectureBuilding: hit points +25%
State ConstitutionsBuilding: hit points +25%
TEAM Coastal DefensesBuilding: damage bonus against Ship +0.8
TEAM Improved BuildingsBuilding: hit points +25%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
WampumBuilding: XP for building +35%
Winter CountsBuilding: XP for building +20%
Zamojski ArchitectureBuilding: hit points +15%

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).