Mercenary · Fortress Age
Arsonist
Arsonist (proto ID ypMercArsonist) is a mercenary unit in AoE3: Definitive Edition 100.19.18309 from the Fortress Age: 250 hit points, ranged 42 every 3 s at range 12; melee 22 every 1.5 s, 50% ranged resist. It costs 250 coin and takes 50 s to train at the Saloon, Lombard, Palace and 2 more. 1 civilization has it.
Quick answers (3)
- How much does Arsonist cost in AoE3?
- 250 coin; 50 s to train; 3 population (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Arsonist?
- Indians.
- What is the proto ID of Arsonist?
- ypMercArsonist — the name scenario triggers, AI scripts and mods use.
Mercenary siege infantry that is good against infantry. Throws fire bombs to destroy buildings.
- Population
- 3
- Line of sight
- 15
- Ranged resist
- 50%
- Available from
- IIIFortress
- XP when killed
- 25
- Game ID
ypMercArsonist
In the game's words
How to use it
The Indian Arsonist is a mercenary unit that can be shipped from the Home City. It is an enhanced grenadier unit, hurling torches that cause bonus area splash damage on infantry units. It is also powerful against buildings.
History
Before exploding into greater conflict, the Sepoy Mutiny of 1857, also known as the First War of Indian Independence, consisted of series of smaller bouts of violence manifesting the Indian people’s discontent with the British occupation and the prominent role of the British East India Company in daily life. The most common of these incidents involved arson. Several months before the rebellion ignited and united the country against the foreign occupation, a number of serious fires broke out in the areas surrounding the city of Calcutta. The arson of January 24, 1857 is often considered to be the turning point between scattered uprisings and the formation of a definitive resistance movement.
From the game's History encyclopedia (Mercenaries).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Rangedarea 3 | 42 siege | 3 s | 12 | ×0.4 vs Cavalry×0.4 vs Light Infantry×1 vs Building |
| Melee | 22 siege | 1.5 s | — | — |
| Siege | 140 siege | 3 s | 12 | — |
| Rocketarea 3 | 42 siege | 4 s | 20 | ×0.25 vs Cavalry×0.25 vs Light Infantry×1 vs Building |
Home City cards that ship it
Cards and technologies that change it
…and 41 more that change every Ranged Infantry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).