AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Building · Discovery Age

Monastery

Monastery (proto ID ypMonastery) is a building in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 3,000 hit points. It costs 225 wood and takes 20 s to build. 3 civilizations have it.

Quick answers (3)
How much does Monastery cost in AoE3?
225 wood; 20 s to build (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Monastery?
Chinese, Indians and Japanese.
What is the proto ID of Monastery?
ypMonastery — the name scenario triggers, AI scripts and mods use.
Hit points
3,000
Cost
Wood225
Build time
20 s
Line of sight
12

Trains repentant outlaws and mercenaries. Provides Monk improvements.

Siege resist
0%
Build limit
1
Available from
IDiscovery
XP when killed
90
Game ID
ypMonastery

In the game's words

How to use it

The Monastery is a building available to all three Asian civilizations during the Exploration Age. It is used specifically to provide Asian Monks with special upgrades. Repentant mercenaries can also be trained here.

History

“Monastery” derives from the Greek word “monasterion,” and describes a group of people, usually monks or nuns, who live a life apart from the rest of society because of their devotion to a religion and its ascetic principles. This community often shares the common goal of striving to reach spiritual perfection and wisdom, often taking vows of celibacy, poverty, and obedience. Monasteries were first built in the fourth century BCE to accommodate pilgrims during their annual retreat, or vassa, a period lasting from July to October. The vassa took place during Southeast Asia’s rainy season. The monks, who were typically a migratory group, were expected to remain in a single place out of the weather, and under intense meditation. Early retreats were held in pavilions and parks that had been donated by wealthy benefactors. These vihara, Sanskrit for “refuges,” became popular, and as time passed the custom of permanently residing in communal dwellings became more desirable. One of the most famous Buddhist monasteries is the Shaolin Monastery, located in the Henan province of China, founded in 495 CE. The edifice is associated specifically with Chan Buddhism and the martial art of Kung Fu. Monastery legend states that the Indian monk Bodhidharma visited the temple in 527 CE. During his time meditating on the mountain overlooking the monastery, Bodhidharma taught himself a form of martial arts to defend against wild animals and bandits. He stayed at the temple for nine years, and before his departure he taught his disciples the skills he had learned, creating the martial arts legend that surrounds the Shaolin monks to this day.

From the game's History encyclopedia (Buildings).

Monastery, from the game's History

Trains and researches

Every unit and technology the game lists at this building; each civilization sees only its own.

Cards and technologies that change it

HyggeColony Building: hit points +20%, health regeneration set to 0.1
Bayajidda EpicBuilding: XP for building set to 0
Branicki ArchitectureBuilding: hit points +5%
Byzantine LegacyBuilding: hit points +15%
Camp MovementsBuilding: build time −25%
Chipotle TacticsBuilding: resources back when killed set to 0.2
Code NapoleonBuilding: Coin cost +25%, Wood cost +25%, Food cost +25%
End RelationsBuilding: line of sight −7
End RelationsBuilding: Food cost +15%, Wood cost +15%
Gas LightingBuilding: line of sight +4
Gondarine ArchitectureBuilding: hit points +25%
Heated ShotBuilding: damage bonus against Ship +50%
Huanka SupportBuilding: build time −15%
Improved BuildingsBuilding: hit points +40%
Improved BuildingsBuilding: hit points +40%
Industrial AgeBuilding: line of sight +4
Land ReformsBuilding: XP for building +100%
Land ReformsBuilding: XP for building +100%
LantakasBuilding: damage +15%
Maya ArchitectureBuilding: hit points +30%
Mazepa ArchitectureBuilding: hit points +25%
Monumental ArchitectureBuilding: hit points +30%
Mughal ArchitectureBuilding: Wood cost −20%, build time −30%
Ottoman AlliesBuilding: line of sight +7
Portuguese AlliesBuilding: Wood cost −15%, Food cost −15%
Radvila ArchitectureBuilding: hit points +25%
State ConstitutionsBuilding: hit points +25%
TEAM Coastal DefensesBuilding: damage bonus against Ship +0.8
TEAM Improved BuildingsBuilding: hit points +25%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
WampumBuilding: XP for building +35%
Winter CountsBuilding: XP for building +20%
Zamojski ArchitectureBuilding: hit points +15%

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).