AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Ship · Colonial Age

Canoe

Canoe (proto ID Canoe) is a ship unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 220 hit points, ranged 16 every 2 s at range 18, 50% ranged resist. It costs 100 wood and takes 10 s to train at the Dock and Port. 6 civilizations have it.

Quick answers (3)
How much does Canoe cost in AoE3?
100 wood; 10 s to train (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Canoe?
Inca, Portuguese, Spanish, Aztecs, Haudenosaunee and Lakota.
What is the proto ID of Canoe?
Canoe — the name scenario triggers, AI scripts and mods use.
Hit points
220
Cost
Wood100
Train time
10 s
Speed
8.5

Native boat that can attack or transport units.

Population
0
Line of sight
22
Ranged resist
50%
Build limit
20
Available from
IIColonial
XP when killed
10
Game ID
Canoe

In the game's words

How to use it

You can train Canoes from your Dock. They have a decent attack with a relatively short range, but are cheaper than larger ships. They can be used as transports and, though it seems unlikely, they can transport cavalry and even artillery.

History

The word canoe comes from Arawak, a language spoken by the natives of the Caribbean. It refers to boats generically, but has come to mean a specific kind of vessel. The birch-bark canoe, common to the Native Americans in northeastern North America, is what most people would identify as a canoe. Small birch-bark canoes could accommodate as few as one or two people; the largest canoes could hold more than three dozen. Canoes allowed Native Americans, and later Europeans, to navigate the many rivers and creeks of North America. The craft were light enough to be carried and durable enough to last years if properly maintained. Canoe builders peeled the outer bark off of a birch tree, making a long cut down the length of the trunk to reveal the inner bark, then peeled that from the tree in layers. The inner bark of a tree left standing would grow a new coating of outer bark, allowing the tree survive the canoe-making process. White cedar, because of its resistance to decay, was used for the canoe frame. Cuts, called gores, allowed the birch bark sheathing to be sewn together and fitted to the frame. Ribs shaped from boiled cedar gave the canoe strength and tension. Pitch made from pine tar or gum sealed the seams, and the birch-bark canoe was ready to paddle.

From the game's History encyclopedia (Ships).

Canoe, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Ranged16 ranged2 s18—
Siege40 siege2 s18—

Trained at

Civilizations

IncaPortugueseSpanishAztecsHaudenosauneeLakota

Home City cards that ship it

Cards and technologies that change it

Baltic Sea Tradeauto gather oldenburg rate set to 0.05
BirchbarkWood cost −25%
TEAM BirchbarkWood cost −15%
WatapeWood cost −25%
ArmadaWar Ship: hit points +20%, line of sight +2
Artificial IslandsWar Ship: Wood cost −35%
Cipactli WorshipWar Ship: hit points +10%, damage +10%
European CannonsWar Ship: range (Broadside) +2, range (Siege) +2, range (Ranged) +2, range (Roundel) +2, range (Roundel Pierce) +2, range (Ranged Attack Contained) +2, range (Charge Broadside) +2, line of sight +2, damage +15%
European CannonsWar Ship: range (Broadside) +2, range (Siege) +2, range (Ranged) +2, range (Roundel) +2, range (Roundel Pierce) +2, line of sight +2, damage +15%
Flaming ArrowsWar Ship: damage +30%
Improved WarshipsWar Ship: hit points +25%, damage +25%
Improved WarshipsWar Ship: hit points +25%, damage +25%
Improved WarshipsWar Ship: hit points +25%, damage +25%
Naval GunnersWar Ship: damage +20%
Naval GunnersWar Ship: damage +20%
Navigation SchoolWar Ship: train time −20%, Coin cost −20%, Wood cost −20%
Offshore SupportWar Ship: range (Broadside) +2, range (Siege) +2, range (Ranged) +2, range (Roundel) +2, range (Roundel Pierce) +2, line of sight +2, damage +15%
Offshore SupportWar Ship: range (Broadside) +2, range (Siege) +2, range (Ranged) +2, range (Roundel) +2, range (Roundel Pierce) +2, line of sight +2, damage +15%
Rawhide CoversWar Ship: hit points +30%
Royal Naval AcademyWar Ship: train time −25%, Wood cost −25%
TEAM Cold Water PortWar Ship: Wood cost −15%, Coin cost −15%
TEAM Improved WarshipsWar Ship: hit points +10%, damage +10%
Collective EconomyFishing Boat: gathering Whale rate +50%
Duty-free AreaFishing Boat: gathering Whale rate +10%, gathering Fish rate +10%
Economic TheoryFishing Boat: gathering Whale rate +10%, gathering Fish rate +10%
Excessive TaxationFishing Boat: gathering Whale rate +50%
Excessive TaxationFishing Boat: gathering Whale rate +50%
Excessive TributeFishing Boat: gathering Whale rate +50%
Excessive TributeFishing Boat: gathering Whale rate +50%
Fazogli GoldFishing Boat: gathering Whale rate +20%
Fish MarketFishing Boat: gathering Fish rate +25%, gathering Whale rate +20%
Fish MarketFishing Boat: gathering Fish rate +25%, gathering Whale rate +20%
Fish MarketFishing Boat: gathering Whale rate +20%, gathering Fish rate +25%
Fish MarketFishing Boat: gathering Whale rate +20%, gathering Fish rate +25%
French AlliesFishing Boat: gathering Whale rate +5%, gathering Fish rate +5%
Gill NetsFishing Boat: gathering Fish rate +15%, gathering Whale rate +15%
Large Scale FarmingFishing Boat: gathering Whale rate +35%
Long LinesFishing Boat: gathering Fish rate +30%, gathering Whale rate +30%
Mountain State Gold RushFishing Boat: gathering Whale rate +40%
Pennsylvania PoundFishing Boat: gathering Whale rate −10%
Rendering PlantFishing Boat: gathering Fish rate +30%, gathering Whale rate +25%
Rendering PlantFishing Boat: gathering Fish rate +30%, gathering Whale rate +25%
Rendering PlantFishing Boat: gathering Whale rate +25%, gathering Fish rate +30%

…and 38 more that change every War Ship.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).