AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Native warrior · Colonial Age

Quechua Bolas Warrior

Quechua Bolas Warrior (proto ID NatBolasWarrior) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 200 hit points, melee 4 every 1.5 s (×2 vs Heavy Infantry, ×2 vs Light Cavalry, ×2 vs Ranged Shock Infantry), 10% ranged resist. It costs 40 food, 55 wood and takes 28 s to train at the Native Embassy and Trading Post. 2 civilizations have it.

Quick answers (3)
How much does Quechua Bolas Warrior cost in AoE3?
40 food, 55 wood; 28 s to train (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Quechua Bolas Warrior?
Portuguese and Spanish.
What is the proto ID of Quechua Bolas Warrior?
NatBolasWarrior — the name scenario triggers, AI scripts and mods use.
Hit points
200
Cost
Food40Wood55
Train time
28 s
Speed
4.5

Quechua ranged infantry that hurls bolas for a wide area of effect.

Population
0
Line of sight
14
Ranged resist
10%
Build limit
10
Available from
IIColonial
XP when killed
10
Game ID
NatBolasWarrior

Attacks

AttackDamageEveryRangeMultipliers
Melee4 melee1.5 s—×0.75 vs Cavalry×2 vs Heavy Infantry×2 vs Light Cavalry×0.75 vs Light Infantry×2 vs Ranged Shock Infantry
Siege10 siege3 s——

Trained at

Civilizations

PortugueseSpanish

Cards and technologies that change it

Champion Quechuahit points +35%, damage +35%
Quechuan Warrior Societieshit points +25%, damage +25%
ArmatoloiRanged Infantry: damage +5%
French and Hausa-only extra +5% Ranged Infantry damageRanged Infantry: damage +5%
Peninsular GuerrillasRanged Infantry: damage +20%
TEAM Coffee ConsumptionRanged Infantry: speed +5%
TEAM Senegalese RiflemenRanged Infantry: damage +10%
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
Ignatian SpiritualityUnit Class: hit points +5%
Carib Garifuna DrumsArcher: damage bonus against Villager +1
Carib Kasiri BeerArcher: damage +10%
SarmatismArcher: range (Ranged) +1, range (Ranged (defend)) +1, range (Ranged (stagger)) +1, range (Bow) +1, line of sight +1
Archaic Infantry CombatFoot Archer: hit points +15%, damage +15%
Archaic Infantry HitpointsFoot Archer: hit points +15%
Infantry BreastplateFoot Archer: hit points +10%
Maya Cotton ArmorFoot Archer: hit points +20%
Kalthoff RepeatersLight Infantry: damage bonus against Light Infantry +0.1
Black ArrowNative Warrior: train time −85%
Chimayó GenizariosNative Warrior: train time −10%
Czartoryski PatronageNative Warrior: hit points +50%, damage +50%
Exalted NativesNative Warrior: hit points +50%, damage +50%
Indian FriendshipNative Warrior: train time −10%
Legendary Native WarriorsNative Warrior: hit points +50%, damage +50%

…and 52 more that change every Ranged Infantry.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).