Building · Discovery Age
House
House (proto ID House) is a building in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 1,200 hit points. It costs 100 wood and takes 10 s to build. 3 civilizations have it.
Quick answers (3)
- How much does House cost in AoE3?
- 100 wood; 10 s to build (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have House?
- United States, Dutch and French.
- What is the proto ID of House?
- House — the name scenario triggers, AI scripts and mods use.
Supports 10 population.
- Population space
- +10
- Siege resist
- 0%
- Build limit
- 20
- Available from
- IDiscovery
- XP when killed
- 40
- Game ID
House
In the game's words
How to use it
Houses are necessary to support the expanding population of a growing colony. Most units that you can train take up a specific amount of population spaces or population slots. Each House, or Town Center, that you build raises the number of slots you have available, allowing you to train more and more units. There is a limit on the number of Houses you can build in a single game. Every time you train a unit, the game checks to see if you have enough Houses to support the new soldiers or civilians. If you do not, you will not be able to train the units until you build a House or Town Center.
History
Houses in the New World displayed varying styles, from the Cape-style houses of New England to the claim shanties in the West to the ranch houses in Texas and Mexico. Often the house style reflected the cultural heritage of the people who settled the land. Of course, Native Americans also had a wide variety of housing, including the tipis of the Plains tribes and the wattle-and-daub houses of the Cherokee.
From the game's History encyclopedia (Buildings).
Trains and researches
Every unit and technology the game lists at this building; each civilization sees only its own.
Built by
Civilizations
Cards and technologies that change it
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).