Building · Fortress Age
Kallanka
Kallanka (proto ID deKallanka) is a building in AoE3: Definitive Edition 100.19.18309 from the Fortress Age: 3,000 hit points. It costs 200 wood, 100 coin and takes 40 s to build. 1 civilization has it.
Quick answers (3)
- How much does Kallanka cost in AoE3?
- 200 wood, 100 coin; 40 s to build (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Kallanka?
- Inca.
- What is the proto ID of Kallanka?
- deKallanka — the name scenario triggers, AI scripts and mods use.
Military building that trains elite Inca infantry and reduces the population cost of garrisoned units. Supports 10 population.
- Population space
- +10
- Siege resist
- 0%
- Build limit
- 4
- Available from
- IIIFortress
- XP when killed
- 120
- Game ID
deKallanka
In the game's words
How to use it
The Kallanka is a building unique to the Incas that is available in the Fortress Age. Unlike the War Hut, it cannot attack enemy units, but it can garrison military units. Units garrisoned inside of the Kallanka do not count against the Inca player’s population limit. The Kallanka is also where the elite units of the Inca military are trained and upgraded, starting in the Fortress Age.
History
Kallankas were large buildings that the Inca constructed for a variety of purposes: administrative, ceremonial, and military. They could host meetings for officials or house them, they could serve as the locations for festivals and feasts, and they could quarter and supply large numbers of soldiers. Kallanka architecture, along with Kancha architecture, was widely used throughout the Inca Empire. The designs were extremely utilitarian: Kallankas were spacious enough to hold large gatherings, and they also provided natural lighting and several entrances or exits. Some were particularly massive, and even incorporated large plazas that could be used as points of assembly. They were ideal both for peacetime functions and as springboards for military campaigns.
From the game's History encyclopedia (Buildings).
Trains and researches
Every unit and technology the game lists at this building; each civilization sees only its own.
Built by
Civilizations
Cards and technologies that change it
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).