Mercenary · Fortress Age
Armored Pistoleer
Armored Pistoleer (proto ID deMercPistoleer) is a mercenary unit in AoE3: Definitive Edition 100.19.18309 from the Fortress Age: 560 hit points, ranged 45 every 3 s at range 12; melee 25 every 1.5 s (×3 vs Cavalry, ×2.25 vs Light Infantry), 60% melee resist. It costs 250 coin and takes 60 s to train at the Saloon, Lombard, Palace and 2 more. 5 civilizations have it.
Quick answers (3)
- How much does Armored Pistoleer cost in AoE3?
- 250 coin; 60 s to train; 4 population (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Armored Pistoleer?
- Italians, Maltese, French, Portuguese and Spanish.
- What is the proto ID of Armored Pistoleer?
- deMercPistoleer — the name scenario triggers, AI scripts and mods use.
Heavy ranged infantry mercenary from Savoy who uses his thick darkened armor to deflect some of the damage inflicted to nearby allies. Pistol attack deals area damage.
- Population
- 4
- Line of sight
- 16
- Melee resist
- 60%
- Available from
- IIIFortress
- XP when killed
- 25
- Game ID
deMercPistoleer
In the game's words
How to use it
The Armored Pistoleer is a heavy ranged infantry mercenary. Armored Pistoleers are formidable units with high hit points, armor, and attack values. When attacking from range, its pistol deals splash damage to enemy units near the one that is hit. Armored Pistoleers also will tank some of the damage that would otherwise be dealt to nearby allied units.
History
During the early-modern period, one military innovation made by Franco-Italian states in particular was the use of dismounted elite infantry in instances where fighting on foot was preferable to being astride a horse. One such group, the Savoyard cuirassiers, flourished during the 17th century, fighting in full plate armor while wielding pistols and swords. The sight of these troops, particularly their peculiar burgonet helms – which resembled an otherworldly face – struck fear into even the most hardened adversaries.
From the game's History encyclopedia (Mercenaries).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Rangedarea 1 | 45 ranged | 3 s | 12 | — |
| Melee | 25 melee | 1.5 s | — | ×3 vs Cavalry×2.25 vs Light Infantry |
| Siege | 46 siege | 3 s | — | — |
Home City cards that ship it
Cards and technologies that change it
…and 50 more that change every Ranged Infantry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).