AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Native warrior · Colonial Age

Berber Camel Rider

Berber Camel Rider (proto ID deNatMercCamelRider) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 300 hit points, melee 22 every 1.5 s (×1.5 vs Artillery, ×2 vs Cavalry, ×1.6 vs Light Infantry), 20% melee resist. It costs 120 food, 60 coin and takes 40 s to train. 6 civilizations have it.

Quick answers (3)
How much does Berber Camel Rider cost in AoE3?
120 food, 60 coin; 40 s to train (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Berber Camel Rider?
Ethiopians, Hausa, Italians, Maltese, Ottomans and Portuguese.
What is the proto ID of Berber Camel Rider?
deNatMercCamelRider — the name scenario triggers, AI scripts and mods use.
Hit points
300
Cost
Food120Coin60
Train time
40 s
Speed
7

Berber light cavalry warrior riding a fast camel that terrifies horses. Good against cavalry and artillery. Countered by light infantry.

Population
0
Line of sight
12
Melee resist
20%
Available from
IIColonial
XP when killed
18
Game ID
deNatMercCamelRider

Attacks

AttackDamageEveryRangeMultipliers
Melee22 melee1.5 s—×1.5 vs Artillery×2 vs Cavalry×1.6 vs Light Infantry×0.5 vs Light Infantry×0.75 vs Villager
Siege14 siege3 s——
Tramplearea 314.67 melee2 s—×1.5 vs Artillery×2 vs Cavalry×1.6 vs Light Infantry×0.5 vs Light Infantry×0.75 vs Villager

Civilizations

EthiopiansHausaItaliansMalteseOttomansPortuguese

Home City cards that ship it

Cards and technologies that change it

Berber Warrior Societieshit points +25%, damage +25%
Champion Berbershit points +35%, damage +35%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
Ignatian SpiritualityUnit Class: hit points +5%
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: damage +15%, hit points +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry DamageCavalry: damage +15%
Cavalry DamageCavalry: damage +15%
Cavalry HitpointsCavalry: hit points +15%
Cavalry HitpointsCavalry: hit points +15%
CouriersCavalry: train time −45%
Horse SecretsCavalry: speed +10%, train time −35%
HorsemanshipCavalry: train time −33%, damage bonus against Walls +1
Junín HussarsHand Cavalry: train time −30%; Cavalry: speed +5%
Liberation MarchCavalry: train time −35%, speed +5%

…and 59 more that change every Cavalry.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).