Native warrior · Colonial Age
Carib Blowgunner
Carib Blowgunner (proto ID NatBlowgunWarrior) is a native warrior unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 160 hit points, melee 9 every 1.5 s (×1.5 vs Infantry), 10% ranged resist. It costs 65 food, 35 wood and takes 30 s to train at the Native Embassy and Trading Post. 3 civilizations have it.
Quick answers (3)
- How much does Carib Blowgunner cost in AoE3?
- 65 food, 35 wood; 30 s to train (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Carib Blowgunner?
- Inca, Portuguese and Spanish.
- What is the proto ID of Carib Blowgunner?
- NatBlowgunWarrior — the name scenario triggers, AI scripts and mods use.
Short-ranged missile unit that fires poison darts. Good against infantry.
- Population
- 0
- Line of sight
- 12
- Ranged resist
- 10%
- Build limit
- 15
- Available from
- IIColonial
- XP when killed
- 10
- Game ID
NatBlowgunWarrior
In the game's words
How to use it
The Carib Blowgunner is a Carib infantry unit with good hitpoints and a decent ranged attack. The Carib Blowgunner does his damage at range, and it is good to maintain this range whenever possible. Like all Native American warriors, the Carib Blowgunner does not take any population space, making them an excellent unit to train if you have reached the upper limits of your population. Fast and ranged, they are an excellent unit to train, even if you haven't reached your population limit.
History
The Carib of the Lesser Antilles were warlike, skillfully navigating the waters of the Caribbean in canoes to raid other settlements - native and later, European - for women and food. Men and women spoke different languages, the men Carib and the women Arawak. It is thought that the Carib came from the northern coast of South America and drove off or killed the Arawak-speaking men, taking their women as wife-slaves. Carib warriors fought primarily with bows and blowguns. Their dress was minimal, primarily elaborate loincloths and necklaces for both men and women.
From the game's History encyclopedia (Native Warriors).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Melee | 9 melee | 1.5 s | — | ×0.75 vs Coyote Man×0.75 vs Heavy Cavalry×1.5 vs Infantry |
| Siege | 10 siege | 3 s | — | — |
Trained at
Civilizations
Cards and technologies that change it
…and 51 more that change every Ranged Infantry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).