AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Infantry · Fortress Age

Cassador

Cassador (proto ID deConsulateCacadore) is an infantry unit in AoE3: Definitive Edition 100.19.18309 from the Fortress Age: 110 hit points, ranged 18 every 3 s at range 20 (×2 vs Heavy Infantry, ×2.5 vs Light Cavalry, ×2.5 vs Ranged Shock Infantry); melee 5 every 1.5 s (×2 vs Heavy Infantry, ×2 vs Light Cavalry, ×2 vs Ranged Shock Infantry), 45% ranged resist. It costs 80 food, 35 coin and takes 33 s to train at the Fort, Commandery and American Citadel. 4 civilizations have it.

Quick answers (3)
How much does Cassador cost in AoE3?
80 food, 35 coin; 33 s to train; 1 population (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Cassador?
Italians, Maltese, Dutch and Portuguese.
What is the proto ID of Cassador?
deConsulateCacadore — the name scenario triggers, AI scripts and mods use.
Hit points
110
Cost
Food80Coin35
Train time
33 s
Speed
4.5

Skirmisher with low hitpoints, but a strong attack. Good against infantry.

Population
1
Line of sight
24
Ranged resist
45%
Available from
IIIFortress
XP when killed
12
Game ID
deConsulateCacadore

Attacks

AttackDamageEveryRangeMultipliers
Ranged18 ranged3 s20×0.6 vs Cavalry×2 vs Heavy Infantry×2.5 vs Light Cavalry×0.6 vs Light Infantry×2.5 vs Ranged Shock Infantry
Melee5 melee1.5 s—×0.75 vs Cavalry×2 vs Heavy Infantry×2 vs Light Cavalry×0.75 vs Light Infantry×2 vs Ranged Shock Infantry
Siege12 siege3 s——

Trained at

Civilizations

ItaliansMalteseDutchPortuguese

Home City cards that ship it

Cards and technologies that change it

AubergesFood cost −10, Coin cost −5, XP for building −10%, XP for kills −10%
ArmatoloiRanged Infantry: damage +5%
French and Hausa-only extra +5% Ranged Infantry damageRanged Infantry: damage +5%
Peninsular GuerrillasRanged Infantry: damage +20%
TEAM Coffee ConsumptionRanged Infantry: speed +5%
TEAM Senegalese RiflemenRanged Infantry: damage +10%
Flint LockGunpowder Trooper: hit points +10%
Paper CartridgeGunpowder Trooper: damage +15%
Smokeless PowderGunpowder Trooper: damage +10%
TEAM Gunpowder Infantry HitpointsGunpowder Trooper: hit points +15%
TemenyasGunpowder Trooper: damage +5%
Ignatian SpiritualityUnit Class: hit points +5%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
Akan FontomfromInfantry: speed +5%, train time −20%
BastimentoInfantry: train time −25%
Conservative TacticsInfantry: damage +10%, hit points +10%
CouriersInfantry: train time −45%
Dueling SchoolInfantry: train time −25%
Dutch-only extra +5% infantry hitpointsInfantry: hit points +5%
Fencing SchoolInfantry: train time −40%
Fencing SchoolInfantry: train time −40%
Fencing SchoolInfantry: train time −40%

…and 32 more that change every Ranged Infantry.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).