Building · Colonial Age
Commandery
Commandery (proto ID deCommandery) is a building in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 3,500 hit points, ranged 30 every 3 s at range 24 (×1.5 vs Cavalry, ×1.3 vs Light Infantry). It costs 250 wood, 100 coin and takes 40 s to build. 1 civilization has it.
Quick answers (3)
- How much does Commandery cost in AoE3?
- 250 wood, 100 coin; 40 s to build (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Commandery?
- Maltese.
- What is the proto ID of Commandery?
- deCommandery — the name scenario triggers, AI scripts and mods use.
Defensive Building. Units that can be garrisoned may be deployed from ANY other Commandery. Trains powerful foreign allies from around Europe who pledge their allegiance to the Knights of St. John.
- Siege resist
- 0%
- Build limit
- 4
- Available from
- IIColonial
- XP when killed
- 140
- Game ID
deCommandery
In the game's words
How to use it
The Commandery is a unique Maltese fortification that is available starting in the Commerce Age. Functionally, it serves not only as a stronger Outpost, including its role as a Home City shipment arrival point, but also as a training site for certain units that are typically only available to other civilizations. Certain Home City cards can improve the accessibility of these units.
History
A commandery was the term for the headquarters of any stronghold or city controlled by a knightly military order, where the commanding officer and his knights presided over local affairs. Commanderies ranged in structure from large estate houses to fortified citadels, and were spread all over Europe by the later medieval period. As knightly orders declined and gradually became obsolete, commanderies were often ceded to or seized by the states in which they lay, becoming property of that polity and abolishing the order’s chapter there.
From the game's History encyclopedia (Buildings).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Ranged | 30 ranged | 3 s | 24 | ×1.5 vs Cavalry×1.3 vs Light Infantry×0.5 vs Siege Trooper×0.25 vs Villager |
| Anti-ship | 100 siege | 3 s | 40 | ×0.5 vs Siege Trooper |
Trains and researches
Every unit and technology the game lists at this building; each civilization sees only its own.
Built by
Civilizations
Cards and technologies that change it
…and 8 more that change every Find Fort.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).