Hero · Discovery Age
Grand Master
Grand Master (proto ID deGrandMaster) is a hero unit in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 500 hit points, ranged 12 every 3 s at range 16 (×3 vs Guardian); melee 6 every 1.5 s (×3 vs Guardian), 10% ranged resist. It costs 100 coin and takes 20 s to train. 1 civilization has it.
Quick answers (3)
- How much does Grand Master cost in AoE3?
- 100 coin; 20 s to train (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Grand Master?
- Maltese.
- What is the proto ID of Grand Master?
- deGrandMaster — the name scenario triggers, AI scripts and mods use.
The hero of your civilization. Explores, fights, builds Fortifications and Trading Posts. Cannot die. If he falls unconscious, he can be rescued.
- Population
- 0
- Line of sight
- 18
- Ranged resist
- 10%
- Build limit
- 1
- Available from
- IDiscovery
- XP when killed
- 70
- Game ID
deGrandMaster
In the game's words
How to use it
The Grand Master replaces the Explorer and is unique to the Maltese. Like the Explorer, the Grand Master is a ranged infantry hero that can collect Treasures, construct certain buildings, is effective against Treasure Guardians, and can utilize the Sharpshooter ability to kill individual enemy units. Grand Masters also construct special buildings for the Maltese, like Forts, Fixed Guns and Gunpowder Depots.
History
Knightly military orders had one supreme commander, the Grand Master, who was elected from among the senior officers in the order’s ranks whenever the presiding Grand Master died or otherwise forfeited his office, resided in the order’s headquarters, and had full command of all of the order’s assets. He was, in essence, an autocrat. One prominent example within the Knights of Malta was Jean Parisot de la Valette (1490s-1568), who famously led the Maltese defense during the Ottoman Siege of Malta in 1565.
From the game's History encyclopedia (Special).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Ranged | 12 ranged | 3 s | 16 | ×0.25 vs Villager×3 vs Guardian |
| Melee | 6 melee | 1.5 s | — | ×0.25 vs Villager×3 vs Guardian |
| Siege | 15 siege | 3 s | — | ×1 vs Building |
Trains and researches
Every unit and technology the game lists at this building; each civilization sees only its own.
Cards and technologies that change it
…and 55 more that change every Ranged Infantry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).