AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Cavalry · Fortress Age

Knight Brother

Knight Brother (proto ID deREVKnightBrother) is a cavalry unit in AoE3: Definitive Edition 100.19.18309 from the Fortress Age: 480 hit points, melee 24 every 1.5 s (×1.5 vs Infantry), 20% melee resist. It costs 100 food, 120 coin and takes 42 s to train at the Fort, Galleon, Stable and 1 more. 4 civilizations have it.

Quick answers (3)
How much does Knight Brother cost in AoE3?
100 food, 120 coin; 42 s to train; 3 population (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Knight Brother?
Maltese, Poles, Swedes and Germans.
What is the proto ID of Knight Brother?
deREVKnightBrother — the name scenario triggers, AI scripts and mods use.
Hit points
480
Cost
Food100Coin120
Train time
42 s
Speed
6.25

Powerful heavy hand cavalry that inflicts area damage. Heals lost hitpoints.

Population
3
Line of sight
12
Melee resist
20%
Available from
IIIFortress
XP when killed
24
Game ID
deREVKnightBrother

Attacks

AttackDamageEveryRangeMultipliers
Melee24 melee1.5 s—×1.5 vs Infantry
Siege24 siege3 s——
Tramplearea 316 melee2 s—×1.5 vs Infantry

Trained at

Civilizations

MaltesePolesSwedesGermans

Cards and technologies that change it

Baltic Crusadedamage +30%, damage (Siege) +100%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
Ignatian SpiritualityUnit Class: hit points +5%
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: damage +15%, hit points +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry CombatCavalry: hit points +15%, damage +15%
Cavalry DamageCavalry: damage +15%
Cavalry DamageCavalry: damage +15%
Cavalry HitpointsCavalry: hit points +15%
Cavalry HitpointsCavalry: hit points +15%
CouriersCavalry: train time −45%
Horse SecretsCavalry: speed +10%, train time −35%
HorsemanshipCavalry: train time −33%, damage bonus against Walls +1
Junín HussarsHand Cavalry: train time −30%; Cavalry: speed +5%
Liberation MarchCavalry: train time −35%, speed +5%

…and 30 more that change every Cavalry.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).