Cavalry · Fortress Age
Legion Dragoon
Legion Dragoon (proto ID ypConsulateJinete) is a cavalry unit in AoE3: Definitive Edition 100.19.18309 from the Fortress Age: 200 hit points, ranged 22 every 3 s at range 12 (×2 vs Artillery, ×2.25 vs Coyote Man, ×3 vs Heavy Cavalry); melee 11 every 1.5 s (×2 vs Artillery, ×2.25 vs Coyote Man, ×3 vs Heavy Cavalry), 20% ranged resist. It costs 90 food, 90 coin and takes 38 s to train at the Fort and Commandery. 4 civilizations have it.
Quick answers (3)
- How much does Legion Dragoon cost in AoE3?
- 90 food, 90 coin; 38 s to train; 2 population (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Legion Dragoon?
- Chinese, Maltese, Indians and Japanese.
- What is the proto ID of Legion Dragoon?
- ypConsulateJinete — the name scenario triggers, AI scripts and mods use.
Ranged cavalry. Good against cavalry.
- Population
- 2
- Line of sight
- 15
- Ranged resist
- 20%
- Available from
- IIIFortress
- XP when killed
- 18
- Game ID
ypConsulateJinete
In the game's words
How to use it
Dragoons are a fast, ranged unit. They are effective at raiding and chasing down enemy cavalry. Their range is short, and they can be vulnerable to longer ranged soldiers. Dragoons have a good measure of everything that make a unit effective: speed, some range, and hitpoints. Sure, they cost more population space than infantry, but infantry can't catch them.
History
Dragoons were a very flexible mounted infantry, using their horses to move swiftly, then often dismounting to fight on foot with carbines, pistols, and sabers. During the eighteenth century in Europe, military leaders maintained dozens of regiments of Dragoons, placing them in a fixed role as medium cavalry. In the Americas, Dragoons were used as both cavalry and infantry. They scouted, raided camps, screened armies, and protected the rear of retreats. Dragoons wore tall helmets, often plumed, and carried a variety of arms. The carbines they used, called "dragons," gave the Dragoons their name. This short-barreled, smoothbore weapon had less range and power than a rifle and required that Dragoons be accompanied by infantrymen or dismounted Dragoons armed with longer-range firearms.
From the game's History encyclopedia (Cavalry).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Ranged (defend) | 22 ranged | 3 s | 12 | ×2 vs Artillery×2.25 vs Coyote Man×3 vs Heavy Cavalry×0.5 vs Villager |
| Melee | 11 melee | 1.5 s | — | ×2 vs Artillery×2.25 vs Coyote Man×3 vs Heavy Cavalry |
| Siege | 9 siege | 3 s | — | — |
Trained at
Civilizations
Cards and technologies that change it
…and 30 more that change every Cavalry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).