Building · Colonial Age
Cathedral
Cathedral (proto ID deCathedral) is a building in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 5,000 hit points. It costs 200 wood, 200 coin and takes 30 s to build. 3 civilizations have it.
Quick answers (3)
- How much does Cathedral cost in AoE3?
- 200 wood, 200 coin; 30 s to build (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Cathedral?
- Mexicans, Portuguese and Spanish.
- What is the proto ID of Cathedral?
- deCathedral — the name scenario triggers, AI scripts and mods use.
Mexican Church building that can revive a fallen Padre, protects nearby buildings, and has powerful unique upgrades.
- Siege resist
- 0%
- Build limit
- 1
- Available from
- IIColonial
- XP when killed
- 160
- Game ID
deCathedral
In the game's words
How to use it
The Cathedral replaces the Church and is unique to the Mexicans. It is available in the Exploration Age, can repair nearby buildings, and can research a series of special technologies, many of which are double-edged swords or can only be obtained under certain conditions. Cathedrals also train the Padre, a unique healer for the Mexicans.
History
In Christian states, the Cathedral was the ultimate monument to the glory of God. A large building of worship that was usually the seat of a bishop, one could only be painstakingly erected through extensive financial support and labor. Centers of religious influence both in the past and present, these structures stand to posterity as imposing and impressive reminders of the architectural prowess of past societies.
From the game's History encyclopedia (Buildings).
Trains and researches
Every unit and technology the game lists at this building; each civilization sees only its own.
Built by
Civilizations
Cards and technologies that change it
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).