AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Building · Colonial Age

Cathedral

Cathedral (proto ID deCathedral) is a building in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 5,000 hit points. It costs 200 wood, 200 coin and takes 30 s to build. 3 civilizations have it.

Quick answers (3)
How much does Cathedral cost in AoE3?
200 wood, 200 coin; 30 s to build (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Cathedral?
Mexicans, Portuguese and Spanish.
What is the proto ID of Cathedral?
deCathedral — the name scenario triggers, AI scripts and mods use.
Hit points
5,000
Cost
Coin200Wood200
Build time
30 s
Line of sight
34

Mexican Church building that can revive a fallen Padre, protects nearby buildings, and has powerful unique upgrades.

Siege resist
0%
Build limit
1
Available from
IIColonial
XP when killed
160
Game ID
deCathedral

In the game's words

How to use it

The Cathedral replaces the Church and is unique to the Mexicans. It is available in the Exploration Age, can repair nearby buildings, and can research a series of special technologies, many of which are double-edged swords or can only be obtained under certain conditions. Cathedrals also train the Padre, a unique healer for the Mexicans.

History

In Christian states, the Cathedral was the ultimate monument to the glory of God. A large building of worship that was usually the seat of a bishop, one could only be painstakingly erected through extensive financial support and labor. Centers of religious influence both in the past and present, these structures stand to posterity as imposing and impressive reminders of the architectural prowess of past societies.

From the game's History encyclopedia (Buildings).

Cathedral, from the game's History

Trains and researches

Every unit and technology the game lists at this building; each civilization sees only its own.

Cards and technologies that change it

Chipotle TacticsBuilding: resources back when killed set to 0.2; resources back when killed set to 0.4
Limabecomes available, build limit set to 1, auto gather rate +100%
María Uicabcan train Priestess
HyggeColony Building: hit points +20%, health regeneration set to 0.1
Bayajidda EpicBuilding: XP for building set to 0
Branicki ArchitectureBuilding: hit points +5%
Byzantine LegacyBuilding: hit points +15%
Camp MovementsBuilding: build time −25%
Code NapoleonBuilding: Coin cost +25%, Wood cost +25%, Food cost +25%
Cree Textile CraftsmanshipBuilding: build time −25%, Wood cost −10%, Coin cost −10%, Food cost −10%
End RelationsBuilding: line of sight −7
End RelationsBuilding: Food cost +15%, Wood cost +15%
Flying ButtressBuilding: hit points +20%
Gas LightingBuilding: line of sight +4
Gondarine ArchitectureBuilding: hit points +25%
Heated ShotBuilding: damage bonus against Ship +50%
Huanka SupportBuilding: build time −15%
Improved BuildingsBuilding: hit points +40%
Improved BuildingsBuilding: hit points +40%
Industrial AgeBuilding: line of sight +4
Land ReformsBuilding: XP for building +100%
Land ReformsBuilding: XP for building +100%
LantakasBuilding: damage +15%
Maya ArchitectureBuilding: hit points +30%
Mazepa ArchitectureBuilding: hit points +25%
Monumental ArchitectureBuilding: hit points +30%
Mughal ArchitectureBuilding: Wood cost −20%, build time −30%
Ottoman AlliesBuilding: line of sight +7
Portuguese AlliesBuilding: Wood cost −15%, Food cost −15%
Radvila ArchitectureBuilding: hit points +25%
State ConstitutionsBuilding: hit points +25%
TEAM Coastal DefensesBuilding: damage bonus against Ship +0.8
TEAM Improved BuildingsBuilding: hit points +25%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Tupi Forest BurningBuilding: Wood cost −20%
WampumBuilding: XP for building +35%
Winter CountsBuilding: XP for building +20%
Zamojski ArchitectureBuilding: hit points +15%

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).