AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Building · Discovery Age

Market

Market (proto ID ypTradeMarketAsian) is a building in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 2,000 hit points. It costs 100 wood and takes 15 s to build. 4 civilizations have it.

Quick answers (3)
How much does Market cost in AoE3?
100 wood; 15 s to build (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Market?
Chinese, Ethiopians, Indians and Japanese.
What is the proto ID of Market?
ypTradeMarketAsian — the name scenario triggers, AI scripts and mods use.
Hit points
2,000
Cost
Wood100
Build time
15 s
Line of sight
12

Provides early economic improvements and exchanges one resource for another.

Siege resist
0%
Available from
IDiscovery
XP when killed
40
Game ID
ypTradeMarketAsian

In the game's words

How to use it

Markets are a place to improve your colony's gatherers, buy resources, or sell surplus resources. A number of economic improvements are available here in each Age that can affect the rate at which gatherers collect Wood, Food, and Coin, or even how hardy and resistant to attacks your gatherers are, though nothing makes them as effective in combat as even the weakest military unit. You can buy or sell Wood and Food for the amount listed, and the Coin you earn or the Wood and Food you buy will show up in your resource stockpile. If you buy at the Market, you drive prices up; if you sell at the Market, you drive prices down. Any player can affect the prices listed, though you can only buy or sell resources at your own Market.

History

A market provides a location to bring together buyers and sellers to trade. Ideally, prices are set by supply and demand. Markets were composed of stalls where vendors would sell their wares. Often people wouldn't pay with money, but would barter by offering a service in return for whatever they needed. As cities grew larger, stores replaced the open marketplaces, and money became a more common form of currency.

From the game's History encyclopedia (Buildings).

Market, from the game's History

Trains and researches

Every unit and technology the game lists at this building; each civilization sees only its own.

Cards and technologies that change it

Bayajidda EpicBuilding: XP for building set to 0
Branicki ArchitectureBuilding: hit points +5%
Byzantine LegacyBuilding: hit points +15%
Camp MovementsBuilding: build time −25%
Chipotle TacticsBuilding: resources back when killed set to 0.2
Code NapoleonBuilding: Coin cost +25%, Wood cost +25%, Food cost +25%
Cree Textile CraftsmanshipBuilding: build time −25%, Wood cost −10%, Coin cost −10%, Food cost −10%
End RelationsBuilding: line of sight −7
End RelationsBuilding: Food cost +15%, Wood cost +15%
Flying ButtressBuilding: hit points +20%
Gas LightingBuilding: line of sight +4
Gondarine ArchitectureBuilding: hit points +25%
Heated ShotBuilding: damage bonus against Ship +50%
Huanka SupportBuilding: build time −15%
Improved BuildingsBuilding: hit points +40%
Improved BuildingsBuilding: hit points +40%
Industrial AgeBuilding: line of sight +4
Land ReformsBuilding: XP for building +100%
Land ReformsBuilding: XP for building +100%
LantakasBuilding: damage +15%
Maya ArchitectureBuilding: hit points +30%
Mazepa ArchitectureBuilding: hit points +25%
Monumental ArchitectureBuilding: hit points +30%
Mughal ArchitectureBuilding: Wood cost −20%, build time −30%
Ottoman AlliesBuilding: line of sight +7
Portuguese AlliesBuilding: Wood cost −15%, Food cost −15%
Radvila ArchitectureBuilding: hit points +25%
State ConstitutionsBuilding: hit points +25%
TEAM Coastal DefensesBuilding: damage bonus against Ship +0.8
TEAM Improved BuildingsBuilding: hit points +25%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Tupi Forest BurningBuilding: Wood cost −20%
WampumBuilding: XP for building +35%
Winter CountsBuilding: XP for building +20%
Zamojski ArchitectureBuilding: hit points +15%

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).