AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Building · Discovery Age

Round Church

Round Church (proto ID deChurchDanish) is a building in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 2,000 hit points, ranged 20 every 3 s at range 14 (×1.25 vs Infantry, ×2 vs Outlaw, ×2 vs Mercenary). It costs 150 wood, 100 coin and takes 50 s to build. 1 civilization has it.

Quick answers (3)
How much does Round Church cost in AoE3?
150 wood, 100 coin; 50 s to build (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Round Church?
Danes.
What is the proto ID of Round Church?
deChurchDanish — the name scenario triggers, AI scripts and mods use.
Hit points
2,000
Cost
Coin100Wood150
Build time
50 s
Line of sight
32

Defensive Church with a ranged attack. Trickles XP, trains healers and Spies. Good against Mercenaries and Outlaws.

Siege resist
0%
Build limit
3
Available from
IDiscovery
XP when killed
70
Game ID
deChurchDanish

In the game's words

How to use it

The Round Church is a unique Danish building available from the Discovery Age, constructible by Settlers or the Explorer. Unlike other Churches, the Round Church can be constructed three times and has a defensive attack to provide cover for nearby Settlers. Its attack is particularly effective against Mercenaries and Outlaws, setting it apart from the Outpost.

History

The Round Church is a distinctively Scandinavian fortress-like construction dating to the 12th century. Featuring stone walls up to 2.5 meters thick and heavy buttresses, these defensive churches served as communal refuges and secure storehouses during regional conflicts or pirate raids.The circular design and tactical embrasures offered an advantageous, defensive 360-degree view, eliminating blind spots. Four of Denmark's seven surviving round churches are located on the strategic Baltic island of Bornholm: Østerlars, Olsker, Nylars, and Nyker. After the rise of absolute monarchy, the church’s authority was utilized to solidify state control.

From the game's History encyclopedia (Buildings).

Round Church, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Ranged20 ranged3 s14×1.25 vs Infantry×2 vs Outlaw×0.5 vs Siege Trooper×0.25 vs Villager×2 vs Mercenary
Anti-ship100 siege3 s40×0.75 vs Siege Trooper

Trains and researches

Every unit and technology the game lists at this building; each civilization sees only its own.

Cards and technologies that change it

Baltic Sea Tradeauto gather oldenburg rate set to 0.2
Safehousescan train Militiaman
Tycho's Observatoryhit points +60%, auto gather rate +100%
Bayajidda EpicBuilding: XP for building set to 0
Branicki ArchitectureBuilding: hit points +5%
Byzantine LegacyBuilding: hit points +15%
Camp MovementsBuilding: build time −25%
Chipotle TacticsBuilding: resources back when killed set to 0.2; Frontier Fortification: resources back when killed set to 0.28
Code NapoleonBuilding: Coin cost +25%, Wood cost +25%, Food cost +25%
Cree Textile CraftsmanshipBuilding: build time −25%, Wood cost −10%, Coin cost −10%, Food cost −10%
End RelationsBuilding: line of sight −7
End RelationsBuilding: Food cost +15%, Wood cost +15%
Flying ButtressBuilding: hit points +20%
Gas LightingBuilding: line of sight +4
Gondarine ArchitectureBuilding: hit points +25%
Heated ShotBuilding: damage bonus against Ship +50%
Huanka SupportBuilding: build time −15%
Improved BuildingsBuilding: hit points +40%
Improved BuildingsBuilding: hit points +40%
Industrial AgeBuilding: line of sight +4
Land ReformsBuilding: XP for building +100%
Land ReformsBuilding: XP for building +100%
LantakasBuilding: damage +15%
Maya ArchitectureBuilding: hit points +30%
Mazepa ArchitectureBuilding: hit points +25%
Monumental ArchitectureBuilding: hit points +30%
Mughal ArchitectureBuilding: Wood cost −20%, build time −30%
Ottoman AlliesBuilding: line of sight +7
Portuguese AlliesBuilding: Wood cost −15%, Food cost −15%
Radvila ArchitectureBuilding: hit points +25%
State ConstitutionsBuilding: hit points +25%
TEAM Coastal DefensesBuilding: damage bonus against Ship +0.8
TEAM Improved BuildingsBuilding: hit points +25%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Tupi Forest BurningBuilding: Wood cost −20%
WampumBuilding: XP for building +35%
Winter CountsBuilding: XP for building +20%
Zamojski ArchitectureBuilding: hit points +15%

…and 13 more that change every Fort.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).