Building · Discovery Age
Round Church
Round Church (proto ID deChurchDanish) is a building in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 2,000 hit points, ranged 20 every 3 s at range 14 (×1.25 vs Infantry, ×2 vs Outlaw, ×2 vs Mercenary). It costs 150 wood, 100 coin and takes 50 s to build. 1 civilization has it.
Quick answers (3)
- How much does Round Church cost in AoE3?
- 150 wood, 100 coin; 50 s to build (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Round Church?
- Danes.
- What is the proto ID of Round Church?
- deChurchDanish — the name scenario triggers, AI scripts and mods use.
Defensive Church with a ranged attack. Trickles XP, trains healers and Spies. Good against Mercenaries and Outlaws.
- Siege resist
- 0%
- Build limit
- 3
- Available from
- IDiscovery
- XP when killed
- 70
- Game ID
deChurchDanish
In the game's words
How to use it
The Round Church is a unique Danish building available from the Discovery Age, constructible by Settlers or the Explorer. Unlike other Churches, the Round Church can be constructed three times and has a defensive attack to provide cover for nearby Settlers. Its attack is particularly effective against Mercenaries and Outlaws, setting it apart from the Outpost.
History
The Round Church is a distinctively Scandinavian fortress-like construction dating to the 12th century. Featuring stone walls up to 2.5 meters thick and heavy buttresses, these defensive churches served as communal refuges and secure storehouses during regional conflicts or pirate raids.The circular design and tactical embrasures offered an advantageous, defensive 360-degree view, eliminating blind spots. Four of Denmark's seven surviving round churches are located on the strategic Baltic island of Bornholm: Østerlars, Olsker, Nylars, and Nyker. After the rise of absolute monarchy, the church’s authority was utilized to solidify state control.
From the game's History encyclopedia (Buildings).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Ranged | 20 ranged | 3 s | 14 | ×1.25 vs Infantry×2 vs Outlaw×0.5 vs Siege Trooper×0.25 vs Villager×2 vs Mercenary |
| Anti-ship | 100 siege | 3 s | 40 | ×0.75 vs Siege Trooper |
Trains and researches
Every unit and technology the game lists at this building; each civilization sees only its own.
Built by
Civilizations
Cards and technologies that change it
…and 13 more that change every Fort.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).