Hero · Discovery Age
Explorer
Explorer (proto ID Explorer) is a hero unit in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 400 hit points, ranged 12 every 3 s at range 16 (×3 vs Guardian); melee 6 every 1.5 s (×3 vs Guardian), 10% ranged resist. It costs 100 coin. 11 civilizations have it.
Quick answers (3)
- How much does Explorer cost in AoE3?
- 100 coin (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Explorer?
- British, Danes, Italians, Swedes, Dutch, French, Germans, Ottomans, Portuguese, Russians and Spanish.
- What is the proto ID of Explorer?
- Explorer — the name scenario triggers, AI scripts and mods use.
The hero of your civilization. Explores, fights, builds Town Centers and Trading Posts. Cannot die. If he falls unconscious, he can be rescued.
- Population
- 0
- Line of sight
- 18
- Ranged resist
- 10%
- Available from
- IDiscovery
- XP when killed
- 45
- Game ID
Explorer
In the game's words
How to use it
The Explorer is a tough infantry unit with a good ranged attack and a lot of hitpoints. They have a special sharpshooter attack that they can use every couple of minutes to kill a Treasure guardian with one shot. In the Industrial Age, the Explorer also gains the ability to kill any unit with one shot. Explorers have a good line of sight and can collect Treasures and build Trading Posts. If an Explorer falls in a fight, he collapses and has to generate enough hitpoints to be recovered by allies. A fallen Explorer can also be ransomed back. In the Town Center you can choose to pay a ransom to the player who disabled your Explorer.
History
Explorers set out for the New World with a variety of backgrounds and missions. Some were nobles seeking fame and wealth; others were slaves forced to accompany their masters. Some wanted to claim new lands for the nations that sponsored their voyages; others wanted to explore the lands, their peoples, and the flora and fauna. Estevanico was a slave from Morocco, sold to the Spaniard Andres de Dorantes. Dorantes joined an expedition to explore the Gulf Coast from Florida to Mexico. The ill-fated venture ended with only eighty of the original crew floating on makeshift rafts, only two of which landed on the shores of Texas near Galveston with neither food, nor water. Dorantes and Estevanico set out on their own, traveling west and south. They were captives for five years, faith healers, and legends amongst the Native Americans of the area. They eventually reached Mexico City where the viceroy refused to allow Dorantes to search Texas for the Seven Cities of Gold. Dorantes sold Estevanico to the viceroy and left for Spain. Estevanico accompanied a missionary, Father Marcos de Niza, north ranging ahead and speaking to the Native Americans he encountered about the white men following in his wake. Estevanico had runners carry crosses back to Father Niza, their size indicating the promise of the region. Each new cross that Father Niza received was larger than the previous cross, and then he received one that was massive. Estevanico had discovered a Zuni pueblo; it is unknown whether he thought this pueblo was one of the Cities of Gold, but he spent an evening camped outside the town. In the morning, the Zuni attacked and killed him, fearing his presence was a bad omen.
From the game's History encyclopedia (Special).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Ranged | 12 ranged | 3 s | 16 | ×0.25 vs Villager×3 vs Guardian |
| Melee | 6 melee | 1.5 s | — | ×0.25 vs Villager×3 vs Guardian |
| Siege | 15 siege | 3 s | — | ×1 vs Building |
Trains and researches
Every unit and technology the game lists at this building; each civilization sees only its own.
Home City cards that ship it
Cards and technologies that change it
…and 41 more that change every Infantry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).