AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Other · Colonial Age

Priest

Priest (proto ID Priest) is an other unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 200 hit points, melee 5 every 1.5 s, 10% ranged resist. It costs 100 coin and takes 30 s to train at the Church, Shrine, Round Church and 1 more. 13 civilizations have it.

Quick answers (3)
How much does Priest cost in AoE3?
100 coin; 30 s to train; 1 population (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Priest?
British, Danes, Italians, Maltese, Poles, Swedes, Dutch, French, Germans, Japanese, Ottomans, Portuguese and Russians.
What is the proto ID of Priest?
Priest — the name scenario triggers, AI scripts and mods use.
Hit points
200
Cost
Coin100
Train time
30 s
Speed
4

Heals injured units.

Population
1
Line of sight
12
Ranged resist
10%
Build limit
30
Available from
IIColonial
XP when killed
10
Game ID
Priest

In the game's words

How to use it

The Priest is a unit that heals other units. He has a poor attack, but may heal other units at a short range. Most Civilizations send Priests from the Home City or train them from the Church after reaching the Commerce Age. Units do not regenerate their health on their own, so Priests can prolong the life of your armies significantly.

History

Religion was at the core of early colonial life, whether seeking religious freedoms in the New World or making the arduous journey to convert the Native Americans. Priests, pastors, and lay leaders of the various settlements, colonies, and missions sought to give strength to the struggling communities, binding them together through the bond of shared faith. Though he was never ordained, William Ames’ works made him a prominent theologian in the New World, though he never made it to the colonies. Persecution for non-conformist religious practices sent him to Holland, where he spent many years teaching and writing, dogged by the British sovereignty until he decided that it was time to venture to the New World. He grew sick and died before he could make the trip, but his works were treasured by Protestant colonists in the New World.

From the game's History encyclopedia (Healers).

Priest, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Melee5 melee1.5 s——

Home City cards that ship it

Cards and technologies that change it

Kyiv Monastery of the Cavesbuilding rate set to 1
TEAM Jujutsudamage +20%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
Ignatian SpiritualityUnit Class: hit points +5%
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
Tar KilnsUnit: hit points +5%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
Medical ScienceHealer: speed +15%, hit points +35%
Mission FervorHealer: heal rate +50%, hit points +50%, train time −50%
State ReligionHealer: speed +15%, hit points +65%
TEAM Inca BridgesHealer: speed +5%
TEAM PatriarchyHealer: Coin cost −50%, Wood cost −50%, Food cost −50%, train time −50%

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).