AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Ship · Fortress Age

Xebec

Xebec (proto ID deMercXebec) is a ship unit in AoE3: Definitive Edition 100.19.18309 from the Fortress Age: 2,200 hit points, ranged 180 every 3 s at range 32, 75% ranged resist. It costs 700 wood, 700 coin and takes 40 s to train at the Dock and Port. 6 civilizations have it.

Quick answers (3)
How much does Xebec cost in AoE3?
700 wood, 700 coin; 40 s to train (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Xebec?
Hausa, Italians, Maltese, Poles, Ottomans and Portuguese.
What is the proto ID of Xebec?
deMercXebec — the name scenario triggers, AI scripts and mods use.
Hit points
2,200
Cost
Coin700Wood700
Train time
40 s
Speed
8

A powerful, agile mercenary warship that fires faster at close range. Inflicts high damage.

Population
0
Line of sight
38
Ranged resist
75%
Build limit
2
Available from
IIIFortress
XP when killed
120
Game ID
deMercXebec

In the game's words

How to use it

The Xebec is a North African mercenary warship. Xebecs are agile, swift, and powerful vessels that can train several units and have a quick fire rate at close range.

History

Light, agile, and swift, the Xebec was the favored warship of the Barbary pirates of the North African coast. While their design made them better suited for quick raids than for pitched naval battles, Xebecs were feared throughout the Mediterranean – and highly sought after by those seeking to enlist their crews in illicit activities.

From the game's History encyclopedia (Mercenaries).

Xebec, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Rangedarea 1180 siege3 s32×0.5 vs Artillery
Broadsidearea 115 siege0.1 s32×2 vs Ship

Trained at

Civilizations

HausaItaliansMaltesePolesOttomansPortuguese

Home City cards that ship it

Cards and technologies that change it

Baltic Sea Tradeauto gather oldenburg rate set to 0.6
Cossack Navybecomes available, can train Cossack Daredevil, can train Haidamaka, can train Starshyna, can train Falconet, can train Culverin, Wood cost −150, Coin cost −150
Starting TechsWood cost set to 0, Trade cost +500
Bombay MarineShip: train time −30%, XP for building +30%
Byzantine LegacyShip: hit points +15%
Couronian ShipyardsShip: train time −20%
LantakasShip: damage +15%
River SkirmishesShip: damage +25%
SperonarasShip: speed +10%
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
Ignatian SpiritualityUnit Class: hit points +5%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
ArmadaWar Ship: hit points +20%, line of sight +2
Artificial IslandsWar Ship: Wood cost −35%
Cipactli WorshipWar Ship: hit points +10%, damage +10%
European CannonsWar Ship: range (Broadside) +2, range (Siege) +2, range (Ranged) +2, range (Roundel) +2, range (Roundel Pierce) +2, range (Ranged Attack Contained) +2, range (Charge Broadside) +2, line of sight +2, damage +15%
European CannonsWar Ship: range (Broadside) +2, range (Siege) +2, range (Ranged) +2, range (Roundel) +2, range (Roundel Pierce) +2, line of sight +2, damage +15%
Flaming ArrowsWar Ship: damage +30%
Improved WarshipsWar Ship: hit points +25%, damage +25%
Improved WarshipsWar Ship: hit points +25%, damage +25%
Improved WarshipsWar Ship: hit points +25%, damage +25%
Naval GunnersWar Ship: damage +20%
Naval GunnersWar Ship: damage +20%
Navigation SchoolWar Ship: train time −20%, Coin cost −20%, Wood cost −20%

…and 6 more that change every War Ship.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).