AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Building · Discovery Age

Port

Port (proto ID dePort) is a building in AoE3: Definitive Edition 100.19.18309 from the Discovery Age: 2,500 hit points. It costs 200 wood and takes 20 s to build. 2 civilizations have it.

Quick answers (3)
How much does Port cost in AoE3?
200 wood; 20 s to build (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Port?
Ethiopians and Hausa.
What is the proto ID of Port?
dePort — the name scenario triggers, AI scripts and mods use.
Hit points
2,500
Cost
Wood200
Build time
20 s
Line of sight
34

Builds and upgrades Fishing Boats and warships. Repairs nearby ships.

Siege resist
0%
Available from
IDiscovery
XP when killed
80
Game ID
dePort

In the game's words

How to use it

The Port is a unique African naval building. It is available in the Exploration Age, and, like the Dock, can train economic vessels, standard warships, and mercenary warships: the Xebec for the Hausa; and the War Dhow for the Ethiopians.

History

Long before the early modern period, Africa’s coasts were bustling hubs for vibrant international trade and commerce. North African ports date back to the Egyptian and Phoenician-Carthaginian civilizations of antiquity, while others, such as Berbera, Elmina, and Mombasa rose to prominence during the medieval period and onwards. Still others played a role in networks spanning the vast rivers that run throughout the African continent.

From the game's History encyclopedia (Buildings).

Port, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Anti-ship10 siege3 s32×0.5 vs Siege Trooper

Trains and researches

Every unit and technology the game lists at this building; each civilization sees only its own.

Cards and technologies that change it

Advanced Portdamage +100%, heal rate +100%
Bayajidda EpicBuilding: XP for building set to 0
Branicki ArchitectureBuilding: hit points +5%
Byzantine LegacyBuilding: hit points +15%
Camp MovementsBuilding: build time −25%
Chipotle TacticsBuilding: resources back when killed set to 0.2; Dock: resources back when killed set to 0.4
Code NapoleonBuilding: Coin cost +25%, Wood cost +25%, Food cost +25%
Cree Textile CraftsmanshipBuilding: build time −25%, Wood cost −10%, Coin cost −10%, Food cost −10%
End RelationsBuilding: line of sight −7
End RelationsBuilding: Food cost +15%, Wood cost +15%
Flying ButtressBuilding: hit points +20%
Gas LightingBuilding: line of sight +4
Gondarine ArchitectureBuilding: hit points +25%
Heated ShotBuilding: damage bonus against Ship +50%
Huanka SupportBuilding: build time −15%
Improved BuildingsBuilding: hit points +40%
Improved BuildingsBuilding: hit points +40%
Industrial AgeBuilding: line of sight +4
Land ReformsBuilding: XP for building +100%
Land ReformsBuilding: XP for building +100%
LantakasBuilding: damage +15%
Maya ArchitectureBuilding: hit points +30%
Mazepa ArchitectureBuilding: hit points +25%
Monumental ArchitectureBuilding: hit points +30%
Mughal ArchitectureBuilding: Wood cost −20%, build time −30%
Ottoman AlliesBuilding: line of sight +7
Portuguese AlliesBuilding: Wood cost −15%, Food cost −15%
Radvila ArchitectureBuilding: hit points +25%
State ConstitutionsBuilding: hit points +25%
TEAM Coastal DefensesBuilding: damage bonus against Ship +0.8
TEAM Improved BuildingsBuilding: hit points +25%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Torii GatesBuilding: XP for building +60%
Tupi Forest BurningBuilding: Wood cost −20%
WampumBuilding: XP for building +35%
Winter CountsBuilding: XP for building +20%
Zamojski ArchitectureBuilding: hit points +15%

…and 4 more that change every Dock.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).