AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Home City card

Mercenary Camps

Mercenary Camps (tech ID DEHCMercenaryCampsGerman) is a Home City card in AoE3: Definitive Edition 100.19.18309, in the decks of 1 civilization, sent from the Fortress Age. Effect: Tavern: build limit +3, Wood cost −50%, autogather rate −60%, hit points −50%; Landsknecht: becomes available; Jaeger: becomes available; Giant Grenadier: becomes available. It hands over about 450 resources' worth.

Quick answers (3)
Which civilizations have the Mercenary Camps card?
Germans.
What does Mercenary Camps do in AoE3?
Tavern: build limit +3, Wood cost −50%, autogather rate −60%, hit points −50%; Landsknecht: becomes available; Jaeger: becomes available; Giant Grenadier: becomes available. The game says: "Upgrades Taverns into Mercenary Camps that can be built in higher numbers and offer a fixed assortment of German mercenaries, +3 Uhlans."
What is the tech ID of Mercenary Camps?
DEHCMercenaryCampsGerman.

Upgrades Taverns into Mercenary Camps that can be built in higher numbers and offer a fixed assortment of German mercenaries, +3 Uhlans.

What it does

1 further effect (interface, visuals or AI) not listed.

What it hands over

Total ≈ 450 resources — units at their train cost, crates and animals at what they hold.

Cost
Shipment1
Sent from
III
Times it can be sent
1
Game ID
DEHCMercenaryCampsGerman

In these decks

Source: techtreey.xml and the Home City files, AoE3: DE 100.19.18309 (build 25040513).