Mercenary · Fortress Age
Giant Grenadier
Giant Grenadier (proto ID deMercGrenadier) is a mercenary unit in AoE3: Definitive Edition 100.19.18309 from the Fortress Age: 260 hit points, ranged 36 every 3 s at range 12; melee 36 every 1.5 s (×1.75 vs Cavalry, ×1.4 vs Light Infantry), 30% melee resist. It costs 250 coin and takes 50 s to train at the Saloon, Lombard, Palace and 3 more. 9 civilizations have it.
Quick answers (3)
- How much does Giant Grenadier cost in AoE3?
- 250 coin; 50 s to train; 2 population (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Giant Grenadier?
- British, Danes, Italians, Maltese, Poles, Swedes, French, Germans and Russians.
- What is the proto ID of Giant Grenadier?
- deMercGrenadier — the name scenario triggers, AI scripts and mods use.
Heavy ranged infantry mercenary that inflicts area damage with its ranged attack.
- Population
- 2
- Line of sight
- 16
- Melee resist
- 30%
- Available from
- IIIFortress
- XP when killed
- 25
- Game ID
deMercGrenadier
In the game's words
How to use it
The Giant Grenadier is a mercenary heavy ranged infantry unit. Giant Grenadiers are stout units with a high damage output. They have three main attack modes: a ranged musket that deals splash damage, a melee attack that is effective against cavalry, and grenades which they use against buildings.
History
The 17th-18th century Prussian Emperor Friedrich Wilhelm I had a peculiar obsession with tall men, and set about recruiting them from far and wide into a special regiment. This squad, colloquially known as the Potsdam Giants, became an elite group of line infantry. On several occasions, the Emperor even received tall men from neighboring nations for his private army as a diplomatic overture, and even attempted to breed them with tall women to create more giant soldiers. After Friedrich Wilhelm’s death in 1740, his son Friedrich the Great discontinued the practice and gradually incorporated the Giants into other, more standardized regiments.
From the game's History encyclopedia (Mercenaries).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Rangedarea 2 | 36 ranged | 3 s | 12 | — |
| Melee | 36 melee | 1.5 s | — | ×1.75 vs Cavalry×1.4 vs Light Infantry |
| Siege | 50 siege | 3 s | 12 | — |
Home City cards that ship it
Cards and technologies that change it
…and 51 more that change every Heavy Infantry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).