Civilization comparison · AoE3: DE 100.19.18309
Danes vs Spanish
Danes and Spanish share 19 of their regular units and 70 Home City cards. Danes start worth 1,100 resources and train 24 kinds of units; Spanish start worth 1,280 and train 22.
Start worth 1,100 · 3 Crates of Food, 2 Cords of Wood, 1 Explorer, 5 Settler, 1 Customs Wagon
Civilization bonus: Ages are cheaper but cannot Revolt. Starts with a Customs House that holds all resource crates and grants income for shipments of other players. Royal guard units: All military land units. Unique units: Snaphane and Gunboat. Unique buildings: Customs House gets resources from shipments. Round Churches act as defensive buildings. Watch Houses train and upgrade Snaphaner.
Start worth 1,280 · 3 Crates of Food, 2 Cords of Wood, 1 Explorer, 6 Settler, 1 War Dog
Civilization bonus: Faster shipments from home city. Royal guard units: Pikeman (Tercios), Rodelero (Espadachins), Lancer (Garrochistas) Unique units: War Dog, Missionary, Rodelero, Lancer
Units only one of them has
Both: Caravel, Crossbowman, Culverin, Dragoon, Falconet, Fishing Boat, Frigate, Galleon, Hussar, Monitor, Mortar, Musketeer, Pikeman, Settler, Skirmisher, Surgeon, Horse Artillery, Petard, Spy.
Best age-up per age
| Age | Danes | Spanish |
|---|---|---|
| Colonial Age | ||
| Fortress Age | ||
| Industrial Age | ||
| Imperial Age |
The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).
Home City cards
80
only Danes
70
in both decks
96
only Spanish