Civilization comparison · AoE3: DE 100.19.18309
Danes vs Swedes
Danes and Swedes share 18 of their regular units and 64 Home City cards. Danes start worth 1,100 resources and train 24 kinds of units; Swedes start worth 1,150 and train 21.
Start worth 1,100 · 3 Crates of Food, 2 Cords of Wood, 1 Explorer, 5 Settler, 1 Customs Wagon
Civilization bonus: Ages are cheaper but cannot Revolt. Starts with a Customs House that holds all resource crates and grants income for shipments of other players. Royal guard units: All military land units. Unique units: Snaphane and Gunboat. Unique buildings: Customs House gets resources from shipments. Round Churches act as defensive buildings. Watch Houses train and upgrade Snaphaner.
Start worth 1,150 · 1 Crates of Food, 3 Cords of Wood, 1 Explorer, 6 Settler, 1 Tiny Crate of Food
Civilization bonus: Torps gather nearby resources. Jaeger and Black Rider mercenaries can always be recruited from the Tavern. Mercenary shipments are cheaper and arrive more quickly. Advanced improvements available at the Arsenal. Royal guard units: Pikeman (Dalkarl) and Hakkapelit (Drabant) Unique units: Carolean, Leather Cannon and Hakkapelit
Units only one of them has
Both: Caravel, Crossbowman, Culverin, Falconet, Fishing Boat, Frigate, Galleon, Grenadier, Hussar, Monitor, Mortar, Pikeman, Priest, Settler, Surgeon, Horse Artillery, Petard, Spy.
Best age-up per age
| Age | Danes | Swedes |
|---|---|---|
| Colonial Age | ||
| Fortress Age | ||
| Industrial Age | ||
| Imperial Age |
The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).
Home City cards
86
only Danes
64
in both decks
108
only Swedes