AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

Danes vs Swedes

Danes and Swedes share 18 of their regular units and 64 Home City cards. Danes start worth 1,100 resources and train 24 kinds of units; Swedes start worth 1,150 and train 21.

vs
Danes

Start worth 1,100 · 3 Crates of Food, 2 Cords of Wood, 1 Explorer, 5 Settler, 1 Customs Wagon

Civilization bonus: Ages are cheaper but cannot Revolt. Starts with a Customs House that holds all resource crates and grants income for shipments of other players. Royal guard units: All military land units. Unique units: Snaphane and Gunboat. Unique buildings: Customs House gets resources from shipments. Round Churches act as defensive buildings. Watch Houses train and upgrade Snaphaner.

Swedes

Start worth 1,150 · 1 Crates of Food, 3 Cords of Wood, 1 Explorer, 6 Settler, 1 Tiny Crate of Food

Civilization bonus: Torps gather nearby resources. Jaeger and Black Rider mercenaries can always be recruited from the Tavern. Mercenary shipments are cheaper and arrive more quickly. Advanced improvements available at the Arsenal. Royal guard units: Pikeman (Dalkarl) and Hakkapelit (Drabant) Unique units: Carolean, Leather Cannon and Hakkapelit

Units only one of them has

Only Swedes

Infantry

Cavalry

Both: Caravel, Crossbowman, Culverin, Falconet, Fishing Boat, Frigate, Galleon, Grenadier, Hussar, Monitor, Mortar, Pikeman, Priest, Settler, Surgeon, Horse Artillery, Petard, Spy.

Best age-up per age

AgeDanesSwedes
Colonial AgeThe Naturalist ≈ 700The Naturalist ≈ 500
Fortress AgeThe Scout ≈ 720The Marksman ≈ 800
Industrial AgeThe Viceroy ≈ 1,300The King's Musketeer ≈ 1,000
Imperial AgeThe Royalist ≈ 2,200El Presidente ≈ 2,000

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

86

only Danes

64

in both decks

108

only Swedes