AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Infantry · Colonial Age

Carolean

Carolean (proto ID deCarolean) is an infantry unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 150 hit points, ranged 19 every 2.5 s at range 12 (×1.3 vs Coyote Man, ×1.5 vs Heavy Cavalry); melee 20 every 1.5 s, 20% melee resist. It costs 60 food, 40 coin and takes 33 s to train at the Barracks, Blockhouse, Fluyt and 8 more. For the same resources it loses hardest to the Bandido (edge ×1.5) and beats the Hand Mortar hardest. 2 civilizations have it.

Quick answers (5)
What counters Carolean in AoE3?
For the same resources, Bandido (×1.5), Renegado (×1.5), Aenna (×1.5) and Cetan Bowman (×1.5) beat it hardest among regular units (base stats, AoE3: Definitive Edition 100.19.18309).
What is Carolean good against?
For the same resources it beats Hand Mortar (×3), Flail Elephant (×2.7), Siege Elephant (×2.6) and Mahout Lancer (×2.5) hardest.
How much does Carolean cost in AoE3?
60 food, 40 coin; 33 s to train; 1 population (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Carolean?
Swedes and Russians.
What is the proto ID of Carolean?
deCarolean — the name scenario triggers, AI scripts and mods use.
Hit points
150
Cost
Food60Coin40
Train time
33 s
Speed
4.25

Swedish Musketeer that fires quickly and counters cavalry from range. Can charge quickly with his sword equipped. Good in melee combat.

Population
1
Line of sight
16
Melee resist
20%
Available from
IIColonial
XP when killed
10
Game ID
deCarolean

In the game's words

How to use it

The Carolean is a unique Swedish infantry unit that replaces the Musketeer and is available starting in the Commerce Age. It can be trained at the Barracks. Caroleans fire faster and are swifter in melee mode than most ranged infantry units, and their strengths can be heavily customized through the use of Home City cards. They are particularly effective against cavalry units at range and infantry units in a melee, but, like other infantry units, are vulnerable to Skirmishers and artillery.

History

Under Charles XI and Charles XII, the army of the Swedish Empire underwent a series of reforms geared towards creating a more effective military to compete with neighboring rivals with greater populations and more productive land. The result of this quality-over-quantity approach was the creation of the Caroleans, an elite force known for their iconic blue and yellow uniforms. Carolean infantry were primarily musketeers, but were also equipped with a variety of additional weapons such as pikes, swords, bayonets, and even grenades. This made them exceedingly versatile military units, and, combined with their aggressive disposition, won them many victories. Although exceedingly effective and capable of overcoming numerical disadvantages, the small size of the Carolean army made it vulnerable in wars of attrition.

From the game's History encyclopedia (Infantry).

Carolean, from the game's History

Attacks

AttackDamageEveryRangeMultipliers
Ranged19 ranged2.5 s12×1.3 vs Coyote Man×1.5 vs Heavy Cavalry
Melee20 melee1.5 s—×0.8 vs Light Infantry
Siege20 siege3 s——

Counters, worked out

Armies of equal cost, base stats (no upgrades or cards). "Edge" = how many times the winner's spending the loser would need to draw.

Carolean beats

Beats Carolean

How this is worked out

Each hit: damage × every multiplier that matches the target's types × (1 − the target's resist to that damage). Two ranged units trade shots; against a melee-only unit the better of ranged and melee is used. Damage per second = hit ÷ seconds between attacks.

Armies bought with the same resources fight by Lanchester's square law: strength = (resources ÷ unit cost)² × damage per second × hit points. The edge is the square root of the strength ratio. All matchups.

Home City cards that ship it

Cards and technologies that change it

Guard Caroleanshit points +30%, damage +30%
Imperial Caroleanshit points +50%, damage +50%
Platoon Firedamage (Ranged) +10%, damage (Ranged (stagger)) +10%, damage (Ranged (defend)) +10%, damage bonus against Heavy Cavalry +0.5, damage bonus against Coyote Man +0.2
Snaplockrange (Ranged (defend)) +3, range (Ranged (stagger)) +3, range (Ranged) +3, line of sight +3
Svea Lifeguardhit points +15%
Veteran Caroleanshit points +20%, damage +20%
AcupunctureUnit: train time −25%
Cult of the Supreme BeingUnit: XP for building +10%, XP for kills −10%
Feudal ArmiesUnit: train time −15%
Gadaa SystemUnit: hit points +5%, damage +5%
Golden LibertyUnit: Coin cost −5%
Mapuche Ad-mapuUnit: Coin cost −10%
TEAM Shivaji's TacticsUnit: damage +5%, hit points +5%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
Torii GatesUnit: XP for building +60%
WampumUnit: XP for building +35%, train time −20%
Western ReformsUnit: damage +8%, hit points +8%
Winter CountsUnit: XP for building +40%
End RelationsMilitary: line of sight −7
Ottoman AlliesMilitary: line of sight +7
TEAM Spanish InquisitionMilitary: line of sight +10
Town WatchMilitary: line of sight +3
Ignatian SpiritualityUnit Class: hit points +5%
Akan FontomfromInfantry: speed +5%, train time −20%
BastimentoInfantry: train time −25%
Conservative TacticsInfantry: damage +10%, hit points +10%
CouriersInfantry: train time −45%
Dueling SchoolInfantry: train time −25%
Dutch-only extra +5% infantry hitpointsInfantry: hit points +5%
Fencing SchoolInfantry: train time −40%
Fencing SchoolInfantry: train time −40%
Fencing SchoolInfantry: train time −40%
HualcanaInfantry: resist +0.05
Infantry CombatInfantry: damage +15%, hit points +15%
Infantry HitpointsInfantry: hit points +15%
Liberation MarchInfantry: train time −35%, speed +5%
Liberation MarchInfantry: train time −35%, speed +5%
Matrakci SchoolInfantry: train time −30%
Military DrummersInfantry: speed +10%
Piechota WybranieckaInfantry: train time −20%
Pok Ta PokInfantry: speed +10%, train time −10%
Quechuan DietInfantry: train time −15%

…and 29 more that change every Infantry.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).