Civilization comparison · AoE3: DE 100.19.18309
Dutch vs Italians
Dutch and Italians share 15 of their regular units and 83 Home City cards. Dutch start worth 1,350 resources and train 21 kinds of units; Italians start worth 1,370 and train 21.
Start worth 1,350 · 4 Chests of Coin, 2 Cords of Wood, 1 Envoy, 1 Explorer, 6 Settler
Civilization bonus: Trains Merchants, unique villagers that cost coin instead of food and have lower train limit, but gather coin 15% faster. Begins with an Envoy. Royal guard units: Halberdier (Stadswacht) and Ruyter (Carabineer) Unique units: Merchant, Envoy, Ruyter and Fluyt Unique buildings: Can build Banks to automatically produce coin
Start worth 1,370 · 6 Crates of Food, 2 Cords of Wood, 1 Explorer, 3 Settler, 1 Architect
Civilization bonus: Gets a free Settler with every technology and may research those at Economic Buildings in any age. Royal Guard Units: Mortars (Galilean Mortars) and Culverins (Spingardes) Unique Units: Architect, Bersagliere, Galleass, Pavisier. Unique Buildings: Basilica, Lombard
Units only one of them has
Both: Caravel, Culverin, Falconet, Fishing Boat, Frigate, Grenadier, Veteran Halberdier, Hussar, Monitor, Mortar, Pikeman, Settler, Surgeon, Horse Artillery, Petard.
Best age-up per age
| Age | Dutch | Italians |
|---|---|---|
| Colonial Age | ||
| Fortress Age | ||
| Industrial Age | ||
| Imperial Age |
The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).
Home City cards
92
only Dutch
83
in both decks
102
only Italians