AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Civilization comparison · AoE3: DE 100.19.18309

Dutch vs Italians

Dutch and Italians share 15 of their regular units and 83 Home City cards. Dutch start worth 1,350 resources and train 21 kinds of units; Italians start worth 1,370 and train 21.

vs
Dutch

Start worth 1,350 · 4 Chests of Coin, 2 Cords of Wood, 1 Envoy, 1 Explorer, 6 Settler

Civilization bonus: Trains Merchants, unique villagers that cost coin instead of food and have lower train limit, but gather coin 15% faster. Begins with an Envoy. Royal guard units: Halberdier (Stadswacht) and Ruyter (Carabineer) Unique units: Merchant, Envoy, Ruyter and Fluyt Unique buildings: Can build Banks to automatically produce coin

Italians

Start worth 1,370 · 6 Crates of Food, 2 Cords of Wood, 1 Explorer, 3 Settler, 1 Architect

Civilization bonus: Gets a free Settler with every technology and may research those at Economic Buildings in any age. Royal Guard Units: Mortars (Galilean Mortars) and Culverins (Spingardes) Unique Units: Architect, Bersagliere, Galleass, Pavisier. Unique Buildings: Basilica, Lombard

Units only one of them has

Only Dutch

Cavalry

Ship

Only Italians

Villager

Cavalry

Both: Caravel, Culverin, Falconet, Fishing Boat, Frigate, Grenadier, Veteran Halberdier, Hussar, Monitor, Mortar, Pikeman, Settler, Surgeon, Horse Artillery, Petard.

Best age-up per age

AgeDutchItalians
Colonial AgeThe Naturalist ≈ 500The Philosopher Prince ≈ 500
Fortress AgeThe Sergeant at Arms ≈ 720The Gentleman Pirate ≈ 800
Industrial AgeThe Tycoon ≈ 1,000The Cavalry Marshal ≈ 1,080
Imperial AgeEl Presidente ≈ 2,000El Presidente ≈ 2,000

The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).

Home City cards

92

only Dutch

83

in both decks

102

only Italians