Civilization comparison · AoE3: DE 100.19.18309
Dutch vs Swedes
Dutch and Swedes share 16 of their regular units and 82 Home City cards. Dutch start worth 1,350 resources and train 21 kinds of units; Swedes start worth 1,150 and train 21.
Start worth 1,350 · 4 Chests of Coin, 2 Cords of Wood, 1 Envoy, 1 Explorer, 6 Settler
Civilization bonus: Trains Merchants, unique villagers that cost coin instead of food and have lower train limit, but gather coin 15% faster. Begins with an Envoy. Royal guard units: Halberdier (Stadswacht) and Ruyter (Carabineer) Unique units: Merchant, Envoy, Ruyter and Fluyt Unique buildings: Can build Banks to automatically produce coin
Start worth 1,150 · 1 Crates of Food, 3 Cords of Wood, 1 Explorer, 6 Settler, 1 Tiny Crate of Food
Civilization bonus: Torps gather nearby resources. Jaeger and Black Rider mercenaries can always be recruited from the Tavern. Mercenary shipments are cheaper and arrive more quickly. Advanced improvements available at the Arsenal. Royal guard units: Pikeman (Dalkarl) and Hakkapelit (Drabant) Unique units: Carolean, Leather Cannon and Hakkapelit
Units only one of them has
Both: Caravel, Culverin, Falconet, Fishing Boat, Frigate, Grenadier, Hussar, Monitor, Mortar, Pikeman, Priest, Settler, Surgeon, Horse Artillery, Petard, Spy.
Best age-up per age
| Age | Dutch | Swedes |
|---|---|---|
| Colonial Age | ||
| Fortress Age | ||
| Industrial Age | ||
| Imperial Age |
The choice that hands over the most in resources (units at train cost, livestock and crates at what they hold).
Home City cards
93
only Dutch
82
in both decks
90
only Swedes