AoE3 DatabaseAoE3: DE 100.19.18309 · read from the game files · unofficial

Infantry · Colonial Age

Grenadier

Grenadier (proto ID deLegionGrenadier) is an infantry unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 200 hit points, ranged 16 every 3 s at range 12; melee 24 every 1.5 s, 50% ranged resist. It costs 120 food, 60 coin and takes 69.3 s to train at the Fort and American Citadel. 8 civilizations have it.

Quick answers (3)
How much does Grenadier cost in AoE3?
120 food, 60 coin; 69.3 s to train; 2 population (AoE3: Definitive Edition 100.19.18309).
Which civilizations have Grenadier?
British, United States, Italians, Poles, Swedes, Dutch, French and Japanese.
What is the proto ID of Grenadier?
deLegionGrenadier — the name scenario triggers, AI scripts and mods use.
Hit points
200
Cost
Food120Coin60
Train time
69.3 s
Speed
4

Heavy siege infantryman that throws grenades to defeat infantry or buildings.

Population
2
Line of sight
15
Ranged resist
50%
Available from
IIColonial
XP when killed
18
Game ID
deLegionGrenadier

Attacks

AttackDamageEveryRangeMultipliers
Rangedarea 316 siege3 s12×0.5 vs Artillery×0.4 vs Cavalry×0.4 vs Light Infantry×0.5 vs Villager
Meleearea 124 melee1.5 s—×0.25 vs Cavalry×0.15 vs Light Infantry
Siege41 siege3 s12—
Mortararea 316 siege3 s14×0.5 vs Artillery×0.4 vs Cavalry×0.4 vs Light Infantry×0.5 vs Villager

Trained at

Civilizations

BritishUnited StatesItaliansPolesSwedesDutchFrenchJapanese

Home City cards that ship it

Cards and technologies that change it

American Patriotismtrain time −25%
Continental Armyhit points +10%, damage +10%
Imperial Meiji Armydamage +50%, hit points +50%
Meiji Restorationbecomes available, line of sight +2
Washington's Continental Grenadiersbecomes available, line of sight +2
Washington's Legionbecomes available, line of sight +2
Somali Ajuran EngineersSiege Trooper: damage bonus against Frontier Fortification +20%
WampumUnit: XP for building +35%, train time −20%; Siege Trooper: train time +15%
CorseletHeavy Infantry: hit points +25%, speed −15%
TEAM House of BernadotteHeavy Infantry: hit points +15%
United States ArmyHeavy Infantry: hit points +15%, damage +15%
ArmatoloiRanged Infantry: damage +5%
French and Hausa-only extra +5% Ranged Infantry damageRanged Infantry: damage +5%
Haudenosaunee LacrosseRanged Infantry: damage +10%
Peninsular GuerrillasRanged Infantry: damage +20%
TEAM Coffee ConsumptionRanged Infantry: speed +5%
TEAM Senegalese RiflemenRanged Infantry: damage +10%
Good Faith AgreementsConsulate Unit: train time −50%
Good Faith AgreementsConsulate Unit: train time −50%
Industrial AgeConsulate Unit: hit points +30%, damage +30%
Starting TechsConsulate Unit: damage +10%, hit points +10%
Starting TechsConsulate Unit: damage +10%, hit points +10%
Akan FontomfromInfantry: speed +5%, train time −20%
BastimentoInfantry: train time −25%
Conservative TacticsInfantry: damage +10%, hit points +10%
CouriersInfantry: train time −45%
Cree TanningInfantry: hit points +5%
Dueling SchoolInfantry: train time −25%
Dutch-only extra +5% infantry hitpointsInfantry: hit points +5%
Fencing SchoolInfantry: train time −40%
Fencing SchoolInfantry: train time −40%
Fencing SchoolInfantry: train time −40%
HualcanaInfantry: resist +0.05
Infantry CombatInfantry: damage +15%, hit points +15%
Infantry HitpointsInfantry: hit points +15%
Liberation MarchInfantry: train time −35%, speed +5%
Liberation MarchInfantry: train time −35%, speed +5%
Matrakci SchoolInfantry: train time −30%
Military DrummersInfantry: speed +10%
Navajo WeavingInfantry: hit points +5%
Piechota WybranieckaInfantry: train time −20%
Pok Ta PokInfantry: speed +10%, train time −10%
Quechuan DietInfantry: train time −15%
Quechuan MountaineeringInfantry: speed +10%
RansackInfantry: damage (Siege) +50%, damage (Mortar Building) +50%

…and 44 more that change every Siege Trooper.

Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).