Mercenary · Industrial Age
Royal Horseman
Royal Horseman (proto ID deMercRoyalHorseman) is a mercenary unit in AoE3: Definitive Edition 100.19.18309 from the Industrial Age: 1,200 hit points, melee 30 every 1.5 s, 30% ranged resist. It costs 400 coin and takes 60 s to train at the Saloon, Lombard, Palace and 3 more. 13 civilizations have it.
Quick answers (3)
- How much does Royal Horseman cost in AoE3?
- 400 coin; 60 s to train; 4 population (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Royal Horseman?
- British, Danes, Italians, Maltese, Poles, Swedes, Dutch, French, Germans, Ottomans, Portuguese, Russians and Spanish.
- What is the proto ID of Royal Horseman?
- deMercRoyalHorseman — the name scenario triggers, AI scripts and mods use.
Guard cavalry mercenary riding a heavy war horse that damages units while moving.
- Population
- 4
- Line of sight
- 15
- Ranged resist
- 30%
- Available from
- IVIndustrial
- XP when killed
- 40
- Game ID
deMercRoyalHorseman
In the game's words
How to use it
The Royal Horseman is a heavy hand cavalry mercenary. Royal Horsemen are powerful, durable units that inflict trample damage on adjacent enemy units. They also utilize a melee attack with a large area of effect.
History
As the opulence and military prowess of early-modern European states increased, several monarchs and other magnates equipped ‘gardes du corps’ – personal bodyguards, usually consisting of elite cavalry. While these gradually became increasingly widespread, those in France and the German states developed an especially fearsome reputation. Heavy cavalry remained effective in battle, whether as a shock force, when executing cleverly timed tactical maneuvers, or merely when protecting their ruler, but there was a darker side to them as well – they were often sent to literally trample unruly subjects in instances of civil unrest.
From the game's History encyclopedia (Mercenaries).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Meleearea 3 | 30 melee | 1.5 s | — | — |
| Siege | 30 siege | 3 s | — | — |
| Tramplearea 5 | 20 melee | 2 s | — | — |
Home City cards that ship it
Cards and technologies that change it
…and 41 more that change every Cavalry.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).